Tree of Savior Forum

Centurion Formation Skills

Hey all!

Just need a feedback to the community regarding being under Centurion’s formation skill. I’m going for a tank build Swordsman-Peltasta-Peltast-Peltasta-Squire- Dopplesoldner or Centurion. So the main point are you guys okay being control under formation skills example I plan to use a wing formation but only to the 2 dps in the party (healers excluded) so basically me in the middle the one in left and also in my right. Do you think you feel restricted instead doing your on thing like positioning and me micro managing you?

Please share your thoughts on this.

I know that people can fall out of formation if need be. Im sure that the buffs formations offer would be very beneficial. Though Dopplesoldner has its own way of tanking. Right?

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Hmm to me I will not feel restricted, even more if I play an archer class, they don’t have problems to attack monsters while they’re in the formation~

@ArecArws Yes it would be beneficial in a lot scenario but im focusing on a formation against a boss. Dopplesoldner has only pain barrier wherein you cannot be knockdown temporarily.

@Makiyuko Okay let’s say there is higher chance to inflict critical hit and higher damage when attacking the boss’ back but i don’t know if there proof of this but let’s it is don’t you think it would be better for the boss to be in front me and all of the dps guys should hit him in the back. Even if use winged formation its effect is low def to the enemy but you dps will get hit by its AOE.

Yea I’m gonna be a Centurion as my main myself. If anything, it’s seamless in that people can easily fall in or out of formation for the buffs and it’s really convenient for range based classes.

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you will have to adjust your formation based on the situation.
there is no “I am planning to go for formation x”.

same like for the WoE on Ragnarok.
I created 3 different defense plans for each castle. my two most successes where Bergel with 364 Days and Payon bottom right (forgot the name) with 387 Days. I adjusted the tactics every week that the enemy does not know what’s coming.

the same should be up for you if you plan to go for pvp, if you only go for one formation, the enemy will probably sooner or later know your strategy and beat the ■■■■ our of it.

I’m a traditional tanker maybe that’s why i’m kinda against this formation is very new for me.

Guess it’s better to see it in actual and check if it’s worth to get Centurion class.


centurion is likely to takeover control character in his formation, but other people can just get out of this formation. the thing is being archer or long range attacker into formation will be disadvantage because you only get def bonus but attacking in formation is something that weird for me, because formation are getting closer to monster while long range attacker should keep distance.

@silencerz that’s also one of my dilemma.

As a tank making sure long range dps are safe from boss attention but then with formation you set them on the frontline with you. They should at least had a formation for long range dps.

its a bit tricky to choose centurion, but this is the only class that is pure tank
I don’t know how to put it if this is good or bad. I can say its good because one people can control over many character, in this case formation should be filled up with close range class.
but if I say its bad, we can suggest something to admin. but I don’t have anything in mind about this. changing formation pattern would not make it much better.

Centurion looks awesome! It is one of the classes I am seriously considering. You guys all think it is one of the better tanks?

@Benny it’s hard to say better but should be as a preference.

My opinion is that if you have only two dps, then yes that setup would work.

But in terms of damage, the wedge formation with the highest attack character at the front, assuming the extra hit and damage bonus is based on how many people are in the formation, would technically surpass winged formation by far for damage.

Then again that formation would pretty much mean everyone would get hit, assuming most bosses attack in a conical pattern.

I believe how much the formation buff works is based on how many people (or even stats) are in the formation, it wouldn’t be right if centurion starts a winged formation for the full buff and dps simply stands behind the mob getting the back bonus.

Answering your question, the idea of formation basically restricts movement and skills of other characters. So unless your other dps solely rely on basic attacks, it doesn’t seem viable, and most likely they’ll just jump in and out of your formation to cast their skills as well as to evade the boss attacks

Then technically, as a tank, the formation would be irrelevant since you are still supposed to aggro and maintain a certain guard. As you would not have other formation skills to adapt, then centurion imo is rather pointless.

The ideal tank build would be Swordsman-Peltast-Peltast-Rodel-Rodel-Rodel as a permanent sword and shield user with ability for status effects. I prefer status effects over Centurions defensive stances because of how things seem to work in the game, where status effects affects bosses. Besides, there seems to be a cooldown for centurion formations so I don’t suppose it can work in a traditional party for it to adapt.

Of course, I’m basing this opinion as to what I know of how formations work. It may or may not change in open beta, but I don’t think that a tank or in fact any singular traditional role would work in this game given that boss attacks are either AoE or penetrating. And assuming swash buckling does not keep aggro forever, the only attack you’re really tanking is the melee, which anyone can do with a shield.

I find the whole idea of Centurion formations really nice. Though I’m not gonna be playing the class itself, I wouldn’t mind at all being controlled, even better if I go Archer.
It feels so Roman yo.

If the game makes it so that spears have a longer range than swords, You can do a 3 sword 3 spear 3 archer formation. This will allow the whole team to attack and since the winged formation makes it so that the enemies attack the leader, it won’t put the archers in danger.

Spears do have alil longer range than swords and the formations are all situational and have their purpose. This game is more action based compared to traditional point n clickers and players can easily move out the formation.

Even then, I look at it more as a support tank hybrid as opposed to a pure tank in the traditional sense.

i imagine the formation just like a wiggly jiggly dance party!

Centurion class can be really effective for dps if it mastered the wedged formation. This situation I’m explaining is for a party of 5 man team composed of 1 tank, 2 dps, 1 healer, 1 support/buffer or could also be 2 healers.

Example main tank in front while the rest of the team under wedge formation (dps with centurion class) attacking the boss’ backside. This is really effective since most of the attacks will be avoided by the 4 players since they are at the back plus additional damage formation and backstabbing.

Wedged formation - Attack strength of all members will go to the one member in the front.

Next is the reason I’m emphasizing on winged formation is because of its effect as a tank

Winged Formation - Decreases the defense of the enemy who comes into the formation. Enemy will attack the leader.

With this effect I get extra aggro which is an important factor when tanking plus boss gets a de-buff and I don’ think more people in the formations add to the effect if we are going to follow the skill description. Therefore the point is as for the winged formation wherein 2 dps are with the formation. I tank the boss the 2 dps will inflict more damage while the other 2 healer/buffer are in a distance supporting the formation.

Based on this I think I will try to get the Centurion class practice its skills wherein it has more tanking utility than Dopplesoldner (well pain barrier is a great help). But I would also like to add Testudo.

Testudo - While defense and block increases, movement speed decreases

This formation will also greatly help my tanking since there is no effect stating more people inside the formation the greater the effect and also more defense and block rate for me which is really good. With this I could just be alone in the formation enjoying its effect as a sole tanker in the party.

I am now leaning on using centurion to do skill experiments and to prove my observations.

Even though it attacks the leader there are bosses with AOE attacks which can damage your party members.

The 3 sword, 3 spear, 3 archer looks cool and very Spartan looking but it’s less effective because instead the tanker aggroing all the mobs or a boss you guys are sticked together. All party members getting hacked by the boss or killing mobs with limited mobility looks cool again but not effective.

You could always go Peltasta route before going Centurion and use swashbuckling after. And I was assuming that if you skill aggro them they wouldn’t be able to use skills. Something like a Dota2 Axe kind of thing. But that’s all speculation since I haven’t played the game yet. Cause if it didn’t work like that, Centurions wouldn’t be viable against boss mobs unless all you conscript are tank/high hp characters.