Tree of Savior Forum

CBT 2, Pyro C3 test in full int

Update

My char is wiz C1, Pyro C3, Sor C1. Char lvl 133. (Current is lvl 153)

Full Int status.

For my Pyro build,
Fire ball lvl 10 (use Arde Dagger hit your Balls),
Fire wall lvl 10 (Tiles: 6, Hits: 12) - Normal boss sure will take 3 Tiles or higher because of size.xD~
Fire Enhance lvl 5,
Flame ground Lvl 8,
Fire Pillar lvl 10 (Extreme high damage) OMG,
Flare lvl 1,
Hell Breath lvl 1.

About MP regen? When come to Sor, absolute no need to worry about it. Kitty + passive Sor skill SP regen.

Weapons? I use Rod +17 fire att (Fire Rod), the sub weapon? Arde Dagger(fire att +153) so, My char now att 636+ and extra 170 Fire att.

So if you play like this u wont get bore. U have all pyro skills can throw to monsters and kill mobs just in sec or can say blink of eye.

Please check the video below,

Only problem is…you need good in dodging. Going full int, survivability are adsolute low.

*I die many times when come to main chamber…T_T

If you’re only putting your main damage skills at lv10 max, I’d rather take those extra points out of the other skills and put it into Linker. You’d have way more versatility.

(Pyro2-Linker-Sorc myself)

well… This is depends on players decision. :slight_smile:

This is balance state for PvE and PvP using pyro.
I choose to Pyro C3 is because of Fire Pillar lvl 10. It really powerful when burn those Static Bosses and it instant cast on your random screen area! ( just to CD…Zzzz)

When come to PvP.
Wiz C1, Max Sleep, Max Reflect, Max Energy Both.
Once start battle, use sleep(Must touch player!!) Once success.

Straight cast Fire Pillar Lvl 10! Will make player force to stand there for 17 sec!..17 sec can do anything you want. Other skills, well flame ground, 2 fire balls, Fire wall front 3 pillars, back 3 pillars. each pillars 12 hits…I can sure that, that player sure will die if they touched those fire if they same lvl as you. :sunglasses:

then end them in Hell Breath…just pump it when the Fire Pillar still active…(RMB dont learn the “Hell Breath: Knockback”).

Do they have a attribute or something for sp regen? Forgive me haven’t tried sorc.

The pet kitty has a sp regen buff.
Strange, seeing as they cannot benefit from any sp regen while their main summon is active.

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You might get a much higher damage output from max fireball/flameground to dps and cool downs compared to flare and firewall, you’re losing 10 extra hits from fireball since you drop it twice compared to your firewall, higher damage and burn on top of that, attributes for fireball out dps those of fire wall. Flame ground get’s very big and you have it ready before it goes away at max. My build is wiz/c3 pyro/ linker. i lose the mana regen but i can faster grinding due to linking and dungeons becomes a breeze with links. jsut my two cents into it.

What do you mean flame ground gets very big?o.o, I thought it stayed the same size any level

Not sure depending on release but 15 flame ground from 3rd kcbt was huge in size compared to level 5. I’ll look into it maybe resetting the skill and checking size differential. https://www.youtube.com/watch?v=QDDkZbZuDHk here’s my source um i take that back his was only level 5. so i’m guessing we got gimped on our size of flameground.

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yes! Sor Attribute…passive SP regen max lvl 100 (but very expansive…per lvl) …each lvl +1

For my current test Pyro C3… when u going full int, for future run, U better have few friends is Peltasta class. Ask them to taunt monsters and bosses. If not those boss straight will turn his head back and aim you! You need to becare4 about that, because full int Pyro C3 are over power(those power really can end boss just in sec but boss 1 hit to you are very pain too…pls note that).

hmm, but for my suggestion I think still better get fire wall (for PvE and PvP).

Now my fire ball current att is 800+ per 1 hit
Fire Ball lvl 10, 800++ x 10 hits = 8k++ total per 1 balls
(and you can leave those balls there & shake your butt :sunglasses:)

about my fire wall current att is 490++ per 1 hit
Fire Wall lvl 10 have 6 tiles, 490++ x 12 hits = 5,880++ per 1 tiles
So, 3 front, 3 back fire wall tiles. If boss take all tiles 5,880+ x 6 tiles = 35,280 Damage!

How can you say fire wall no use? …0_0

yeah…That truth. After summon devil. Cats SP regen Icon just like for show only. Zz