It knocks back first then binds. Seems the bind part doesn’t happen if the knockback is negated. Either that or I resisted it every time lol
Why not both lolol…
Btw dont forget that…boss card implementation …theres is a card that gives % to stun with physical attaks
but that also brings up the problem that people prolly also have card that increase stun resist…up till 50% also lol…not sure how it applies to pvp 
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The 18 second cooldown penalty on the Rush attribute is stupid. A whole 18 seconds for a 5% chance to stun is such a bad idea. Whoever designed that is an idiot especially when other classes get more for less.
Sorry I shouldn’t call people names >.< it’s just upsetting lol
I just maxed stun attri hehe.
BTW. Any catas here who have high rush attri? Atleast level50 ++. Is it worth it? I just sold a token so that I can put rush to level 40. Lol
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i wouldn’t get it not worth the cooldown.
I have Rush at 90% attribute damage boost and it does close to 3k consistently without crits. If you have money to spare, this should be your number 1 priority. Any attribute damage boost to our skills are much better than any gear you can equip on yourself especially in arena right now since gear is restricted.
3k on players? 
i really have to get to cata3 on my new char lol, 6 lvls to go
how much str do you got?
Wow. So how much does it cost in 70+ is it 1m++ per level on 90+
I need to invest on gears still. Max peta is a must. And two glad bands. There attributes in tbl works right.
i wonder what’s the drop chance or dpk of seedmia gem? i really want 1 
I think it’s the same with every other monster gem. (0.01) 10k?
I got 2 of them
The first I feed it to my green gem . Lol. I was noob back then haha… then I hunted it again. Then got another. Tenet garden is a very mob area. Easy to get 1.
What I really need now is the big siaulamb gem. That is rush + 1
Guys, if you haven’t yet, get a +30-up sp recovery headgear (lots of cheap ones at AH). Equipping even just one while questing, hunting, grinding or running dungeons/missions will save you on SP pots even when doing full skill rotations. 
By the way, can everyone report the bugs they come across please so they can get fixed faster. The ones I see so far and remember right now are:
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Impaler: Doesn’t do damage sometimes if you move before using it to slam an enemy to the ground. https://www.youtube.com/watch?v=jacK2SaFCLA&ab_channel=ijbest2010
Doesn’t work sometimes on a Cryomancer who finished using Snow Rolling. https://www.youtube.com/watch?v=XtnJalmTN1I&ab_channel=ijbest2010 -
Doom Spike, Steed Charge and Earth Wave: You sometimes get stuck in animation before and/or after doing damage with these skills.
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Rush can be cancelled by CC even if you are immune to CC (buffed with Bloodletting, Prophecy or the likes).
You can get stuck in animation while first casting the skill.
4)If you spam Double Slash then charge Earth Wave or something similar, you sometimes get the Double Slash animations while charging. (looks kinda cool) https://www.youtube.com/watch?v=dOk0WBtqA5I&ab_channel=ijbest2010
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lol be sure to report the bugs 
