Tree of Savior Forum

Cast one skill, the skills' animation plays twice

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Date and Time(Please, specify the timezone) :05/12/2019,UTC +7

Server Name:Teisei

Team Name:AppleTM

Character Name:CivilizedMan

Bug Description :
When i cast a skill, the animation of that skill plays twice which cause me lag and no damage at all, example like Seism - Barbarian , Skyliner - Highlander …

Steps to reproduce the issue :

Screenshots / Video :
(attach screenshots or videos regarding the bug)

Game Control Mode (Keyboard/Joypad/Mouse) :keyboard:


  • CPU : Intel I5-3230M 2.60 GHz
  • RAM : 4GB
  • Graphics Card :Intel HD 4000
  • Mainboard :
  • Storage : 160GB
  • OS : 64-bit
  • Internet Connection :
  • Country, Region : Vietnam

i have the same issue…

Please fill in as much as you can :

Server Name: Klaipeda

Team Name: Love-Cake

Character Name: Mildain

Bug Description :
When i cast a skill, the animation of that skill plays twice, the damage is going, but It lags a bit…this happens for me everytime i use Seism(Barbarian) or Zornhau(Doppel).

recently there are tons skills having bugged animation
my own finding are lycanthropy,meteor, marching fire, bod
in case staff come here and tell me to verify thing.i did.

Same here. I found Hackapelle Grind Cutter is glitching. Very annoying and breaks your flow when you try to combo chain skills together.

EDIT: Reti’s Disarm too. Hoplite’s Spear Lunge

When casting Falconer’s PES too happens. I thought just me

The ones i found bugged animation:

  • Gung ho;
  • Scutum hit;
  • Punish;
  • Zwerchhau;

not sure if lag tbh, if you have pyromancer special costume, you can see the fire effect like it’s going to burn your screen owO;;

This is the sole reason why I left the game.

I would press attack once, then my character would attack after some lag, then I would walk in another direction before my character attacks a second time in the same direction of the previous attack.