Give Cartar Stroke charges different properties
Suggestion 1
Give Cartar Stroke charges different properties
Charge 5 = Normal Cartar Stroke
Charge 10 = increased aoe (circular)
Charge 15= Shockwave (increased aoe forwards)
Charge 10 will make you hit enemies around, this means you are able to hit enemies directly behind you
Charge 15 allows you to hit a target from afar, likely 4-6 steps towards you
Suggestion 2
Change Cartar Stroke’s whole property.
Make Cartar Stroke deal damage based on the damage you take while charging it (more charge=more damage you take=more damage you deal)
example: Cartar Stroke lvl 1 deals a fix amount of damage plus 15% of the damage you take while charging it.
Damage does not increase once you reach max charge
