Tree of Savior Forum

Can't revive. Seriously, why is there no "revive in town" option?

Title. My Swordman is now stuck and can’t revive. Died and selected “nearest Revival Point” which was being camped by a high level enemy, now I respawn here (can’t respawn elsewhere cause no option to) and every time I do i’m 1 shot by the enemy that won’t move away from this spot. Is this a joke? Why would there be revival points like this? Why can’t I revive in town instead of where I’m at right now? Seriously…

Someone happened by and the mob chased after them and I was able to revive, but this is a serious problem. If that person didnt happen by I’d have been perma stuck there…

If you won’t make revive points a safe zone, or give us an option to revive elsewhere, at lease give damage immunity for like 3 or 4 seconds after reviving at a revival point to give time to run away or port out or SOMETHING. Just something so you don’t end up in a death loop like I was.

Revival point isnt a revival point if it’s not safe enough lol…
this game is somehow screwed on small parts…

use the warp stone and back to previous map immediately…?
well… it will be awkward if the warp stone is cooling down or the entrance is camped by high level monsters too… :no_mouth:

hope them see this post…

Can you change channel when you’re dead ?

Can’t change channel while dead. Also I didnt have enough time to use the warp stone, literally the milisecond my character popped up from death (in the same exact spot since that was the revive point) he was 1 shot dead again. It’s a little silly really, this isn’t something that should be possible to happen, but it does because theres no defense at a revival point, so if a monster of high enough level is camping the revive spot (high enough to 1 shot your character) then you’re SOL and need to either have a GM move your character or, like in my case, have someone happen by so that the monster runs after them. Which in this case took 20 minutes of me being stuck there, but just as well could’ve been hours if not longer (for example could’ve been until GM moved me if another person didn’t happen by when they did).

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What if they made it so you are basically a ghost for a duration after being sent to revival point?

By ghost I mean:
-monsters don’t notice you
-you don’t take damage or any other effects
-you cannot attack or use skills

errr. in other words, all your possible interaction with the game is reduced to being able to walk around for 10 seconds or so before you are turned normal again.

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This is a good idea and would solve the problem, cause then you could at least get away.

We would never see dramas again…