Tree of Savior Forum

Cannon blast + Glass Mole card buff <<Not working?>>

Server: Silute (SA)
Team: Kaizel
Char name: Kazz
Class: Cannoneer

Hello there, good afternoon, i have a question about the compatibility with the Cannon Blast and the buff from the Glass mole card. I have 2 Glass mole cards lvl 10 each one equiped. I went to Workshop to try it up the “burst” of damage and i discovered that does not work with the Cannon Blast skill from the Cannoneer class.

Screenshot:


Video from other guy using Cannon blast + Glas mole card WORKING
https://www.youtube.com/watch?v=uNT3JaXUxZI&t=61s

On the left side you can see the Damage 49973 without the buff.
And on the right side 50916 (maximum crit damage) / 49951 (min crit dmg).

This means that its not working? Or it just this skill don’t increase the damage with this buff?

Because with Multi shot. skill works perfectly, damage from 6.3k ( without) to 7.4k (with glass mole buff).

I really apreciate it if you can answer me if this is just a bug or if the buff must not increase the damage on Cannon Blast. I’ll wait for your answer, becouse if it does not work like that i have to sell the Glass Mole Cards.

Thank you very much for your time! Sorry for my english btw :expressionless:

That’s part of the ■■■■ cannon players in the ass experience
IMC is working hard to improve that experience day by day

1 Like

In order to actually figure out the problem, we need your attack stat before GM buff, after GM buff, enhance attribute rate, skill level, any element damage, the buffs you were using, and any other modifiers that may have been applied on the monster (i.e: defense reduce, type weakness, etc). Also the monster’s defense value (aka, just know what monster you tested on since we can look it up).

Two pictures of before and after isn’t enough especially since two GM cards is only a 1.2x increase to the attack stat.

Buffs on my char:
Lvl 16 Blessing
Lvl 12 Sacrament
Lvl 15 Swift Step

Tested on Leaf bug LvL 2 Mob

Screenshot stats:

Screenshot Enhance on Cannon blast skill 50%

Screenshot without GM buff:

Screenshot with GM buff:

Screenshot cards slots equiped:

As you can see there is NO damage increase, this mobs has no damage reduction for the lvl difference with my character, so the damage is 100% the same. If i use Multi shot with GM buff the damage increase 20% as i said before, its not increasing with cannon blast or any other cannoneer skills. The 20% for 47000 is 9400, so the damage should be 56400 +/-.

Keep waiting for a solution…for now the solution its sell the GM cards and keep up with Ellaganos

The 20% for 47000 is 9400, so the damage should be 56400 +/-

You seem to be confused about what glass mole actually does. It gives you a damage boost based on your main hand’s Physical Attack stat, it is not a multiplier for your total skill damage.

You have 1381 Physical Attack on your main weapon, so you will only receive a 20% bonus of that amount when equipped with two glass mole cards. Since cannoneer skills have very high skill base damage already, you will notice little difference with only that much Physical Attack.

But what about the Multi shot? 6k base damage 6k~6.5k then when i use the pot my damage goes to 7.4k +/-. With the same damage…

But well, the card its not explaining something on the description…the main answer was if the GM buff works with the Cannoneer skills…thats all, the card obviously its not working correctly at all.

Thanks for testing on a monster with negligible stats. It makes it easier. So the part of the damage formula we can look at with very little error turns out to be this

(((Skill Attack + (Effective Attack)) * (100% + 50% if crit)) + 0 or Critical Attack + Element Property Attack) * (100% + Skill Modifier) * (100% + Enhance Modifier) + Bonus Damage


This turns out to be

Before GM buff:

  • (((1071 ~ 1315 + 4713) * 1.5) + 1382 ) * 3 * 1.5 + 174 = 45,435 ~ 47,082

After GM buff:

  • (((1298 ~ 1542 + 4713) * 1.5) + 1382 ) * 3 * 1.5 + 174 = 46,967 ~ 48,614
  • (non-crit: 27,223 ~ 28,321)

You did

  • 46,080 ~ 47,187 without GM in that screenshot which is in the 45,435 ~ 47,082 range (the reason why you hit past the calculated max is because I don’t know your element attack value is).

As well as (under GM buff)

  • 47329 ~ 47916 compared to 46,967 ~ 48,614

I am fairly certain to conclude that GM cards are working correctly for cannon skills.


If you would like more insight on why Multishot has a bigger increase, then I will also need the same type of information about multishot.


incase if you were interested, 8 GM cards would be

  • (((1968 ~ 2238 + 4713) * 1.5) + 1382 ) * 3 * 1.5 + 174 = 51,493 ~ 53,313

(GM cards is based off your main weapon attack stat sadly, so you would need a strong main weapon to make GM buff stronger for sub weapon as well)

I still dont get it, and thanks for your concern. But why with Multi shot it really increase a lot more the damage? Btw, my damage its all physical attack, even from my hair costume.

Screenshot Multi shot normal:


Crit from 6856~6875

Screenshot Multi shot GM Buff:


Crit from 7425~7474

There’s a huge damage increase with GM on Multi Shot, and deals too much less damage than Cannon Blast.

I dont say that my damage should be increased 20% because the card sais “Physical Attack (+(per star)%) for 10 seconds when using any type of sp potion”. But the damage increase on cannon skills should be the same that on the others skills like Multi Shot (8%).

I’m assuming your enhance attribute is around 70~80% correct?

No GM:

  • (((1075 ~ 1101 + 190) * 1.5) + 1789 + 160 ) * ~1.75 = 6731 ~ 6993
  • (((attack + skill damage) * crit ) + crit attack + element attack ) * enhance

With GM:

  • (((1292 ~ 1318 + 190) * 1.5) + 1789 + 160 ) * ~1.75 = 7301 ~ 7579

Well, it’s right to see a bigger increase in damage with skills with lower skill attack. Nothing is wrong from what I can see.


The way Glass mole cards work is that:

  • skill attack > physical attack stat = smaller perceived damage increase.
  • skill attack < physical attack stat = bigger perceived damage increase.

That being said, It’s actually better to use glass mole with skills with lower skill attack than your stat attack (for aesthetics reasons). It doesn’t actually make a difference since the increase in overall damage is the same. It only makes weaker skills appear stronger compared to the stronger skills.


Similarly, your cannon blast increased by 800 ~ 1300 damage.
While multishot increased by 600 ~ 600 damage

80%, you’re right…ok, solved then…i thought that Gm would make a real big difference…but no…that explain everything, so then i’ll go for Ellaganos Cards, and minos…i miss so much the damage formulas from Ragnarok haha

Thank you very much for your time Reilet :slight_smile:

Yeah, it’s actually a pretty small increase of damage… until you get transcendence 10 and +15 anvil stuff Lol. Then it gets crazy.

Np. This is generally the type of stuff I like to do on these forums.

Haha thats true! Take care! And Thanks again

Oh, one last thing, the card sais “10 secs” and the effect dissapear in just 5~6 secs. It has been nerfed like on KTOS, right?

Its not really a nerf since it’s kinda been like that from the beginning. It’s just IMC things :U

But yes ktos should be the same iirc

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