Tree of Savior Forum

Can you guys give us an idea of how much exp gained from every dungeon?

*Edited the whole post to make it more clear

So the purpose of this post to give an idea to the low level player base (and me) how much exp we are expecting per dungeon, that way we can adjust exp card usage (so don’t use cards at lv 50).

Please submit it in the following format:

Dungeon level:

The Level you were at when you ran the dungeon:

Level or Exp Gained (in percentage/%) from one full run with a party:

Preformed party or randomly matched party

Whether exp tomb was used or not

You don’t need to be very specific like: my party level gap was 20, so exp was lower or the boss gave this much exp and mobs gave this much …etc.

For example:

  • Dungeon level: 50

Ran the dungeon at level 50

Gained enough exp to level to 58

Ran with auto-matched party of 5

Exp tomb was not used.

OR

  • Dungeon level 160

Ran the dungeon at lv 165

Gained approximately 5%

Ran with preformed party of 5

Exp tomb was used.

Thanks!

with Token
Level
50 = 63
90 = 101
115 = 116
from 130, less than 1 level
240? fk that

generally speaking, you want to use xp cards to get the boost to reach dungeon entry level.
except 160 dun… and maybe 217 and 240.

Well I watched youtube video of 175 dun and skipped from begin to end to see exp gain… looked like approximately 8-10% (since his lv didn’t go up). I don’t see people complaining about 175 dungeon exp. Then watched a lv 190 dungeon and he gain probably about 80%~. Some videos may be old and exp value changed, so im looking for current exp rates.

why do you need to know that?
and I already give you answer :smiley:

Well… if the dungeon gives like ~5-10 % then I might as well do 90 dungeon and have a chance at arde dagger for some money rather than wasting my runs on a dungeon that doesn’t give much exp = not much people do it = wasting time waiting for party from auto match.

i like this thread, im currently doing the 175 dungeon and find the exp rate horrible, like 15-20% per run with token. So the 190 dungeon is better?

In fact, almost all 90+ dun drop something worth as much as arde, if not more. arde just the most well known and commonly used.

160 is the only dun ppl wont go because of the difficulty.

worse
/20char

btw, I do mission dgn till 200 along with quest and card, and I spam 90 for arde

Same, I haven’t done any dungeon above 90 so far and im 177. Arde is more popular since low levels can actually use it for tremendous boost in damage.

why spam 90 for arde? 175 drops ignition or aias worth 2-4m, also catacombs and magas recipies, worth more than arde.

well…im just telling you usually higher dun means better loot and some bonus xp of the day…

you didnt do 145…? wow…

okay can we go back to exp?

I guess this can be a new reason for this thread:

If the exp for higher lv dungeon sux, go for the money making/Gear enhancing dungeon instead so you don’t waste your dungeon runs.

to help you out a little bit…heres a list of dun drops…

go check the price out in the market, and see if u still go to 90…

Well since im making alchemist right now im not too worried about gears… just wanna get him to alch 2 for the skills.

“till 200”
wahahahaha

lets just say one 145 dun xp worth about 3-4 h grinding, if not more.

Xp or silver, the dun kick grinding / 90’s ass.

wahahaha to you…the real endgame gear drops in 217+ dun and earthtower.

Going with the assumption that 3-4h of grinding is ~1-2 levels (by comparing with 15x-16x at bee farm taking 2h per lv), I regret using exp cards and skipped the whole 14x and directly into 15x now.

I have 4 chars, all 200 and full gears, ready for 200+.
And I don’t have time to do long ass dgn, real life suck.
wahaha?