Hi there!
I really like this game but tbh I can barely get 1 hr a day to play which is hurting the overall experience for me. I got this game in early access and only about a month ago did I get to lvl 360 in fact its class lvl 14 still. aside from my 1 char lvl 360 I also have 5 chars in the lvl 100-150 range (mostly from map exploration xp cards and some mobs). When I log in to the game I focus on my main, doing a daily challenge mode (or 2), saalus, merc quest on fri/sat/sun and looking at the market for a bit before its time to log out. As per every lvling guide I have found online mobbing is the way to go but I simply have no time for that. With all these things in mind here are some QOL changes for players like myself that I would like to see in the game.
1: Buff dungeon/merc mission xp.
1.5: Make a solo mode for dungeon/merc mission that gives increased xp for increased difficulty (in some dungeons I would assume you lower the mob count but make the mobs stronger).
2: Bring back daily xp events.
I remember an event a few months back where you helped the masters kill some bosses and that gave a nice healthy chunk of xp and some premium rewards (fortune cookies and awakening stones were ones that I can recall of the top of my head.)
3: Buff mercenary quest xp.
I enjoy these quests, the silver is fair (but I never do it on m-th) and the attribute points on the weekends is super nice for getting all my attributes up to lvl 80. I have done a few of these quests on my alts however and I dont think it even gives 10% xp. It would be really nice if those quests gave like 20-40% xp per lvl. If that was the case on average I could do those quests and get 2-4 lvls a week just from doing these activities.
TL:DR I am not looking for a way to become lvl 360 in a day but I would like to be able to get maybe 2-4 lvls a week just from doing short daily activities. Also I like that event where you help the masters kill some bosses.