Tree of Savior Forum

Bunshin no Jutsu: half the damage against bosses or remove the halved damage of Twist of Fate against bosses!

For the Sake of fairness, I think this issue has to be addressed.

Bunshin no Jutsu has no merits against boss monsters and is used to burst down bosses without any problem. It also only requires one Class Circle and has a similar CD time (49 seconds).

So why is Oracles Twist of Fate which only works on normal dungeon boss monsters limited twice ( damage cap and halved damage against boss monsters) on top of being a 3rd Circle skill that costs you (until now) the higher Class Ranks?

There is no reason to limit a skill that’s only useable against low-health boss monsters(because of the healing effect if the target survives) by artificially halving its damage capacity again for no reason.

Therefore I demand either the removal of halved damage against boss monsters of Oracles Twist of Fate or the introduction of a halved damage penalty on Bunshin no Jutsu against boss monsters for the sake of fairness.

Shinobi is a dps hidden class.
Oracle is neither.

Also “demanding” stuff isn’t going too get you anywhere.

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It would be ■■■■■■ if a support class could compete with a dps class. Then what’d be the point of playing a dps class?

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My skill is sucky pls make another skill that performs better as sucky as mine.

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