Tree of Savior Forum

[Build] Easiest solo build until 280 - FULL DEX HALF CON Cleric1-Priest1-Kriv1-Diev2-Druid1-Kabbalist1

When you look this build, first time, maybe you think “WTF all rank 1 class lol”, but this build actually my best build to solo content and still have enough dps until max level

This is my build, its profitable, very easy to solo, decent dps, you just need 2 item to make it viable that is Catacombs club, arde dagger, and elements attack on head accessory (can use valtas mace untill get cata club).

WHAT THIS BUILD DO? Basically I exploit rather unbalanced non scaling multihit skill which is: carve, carnivory, merkabah… the idea is similar with full con elementalist, but for me my source of damage is from class build and synergy (especially kriv1 and priest1)

this is my build

PROS:

  • easiest to level
  • Cheap repair cost
  • newbie friendly - dont need to heavy dodge enemy
  • easy hunting any mob
  • when other whining about blue spion archer - YOU OWN THEM
  • you actually can compete with world boss dps loot, because your non stop DPS rotation
  • your early levelling is easy because of zaibas, blessing, and autoattack (use cafrisun and buy sacrament only at pardoner)

CONS:

  • SP pot dependant in dungeon or mission untill get kabbalist (ein sof attribute), but I’m enough using pot from quest (MOST NOTABLE CONS, THIS BUILD IS REALLY MANA HUNGRY)
  • damage is not low, but not that high
  • lack heal for party (WHO CARES, YOU ARE SOLO PLAYER)
  • need 3 stat headgear (but sometimes its not that expensive because you accept all source of damage - elemental (1st priority), magic attack, magic penetration, crit attack, crit rate, phys attack)

WHAT THIS BUILD OFFER THAN INT - CON BUILD? Much better survivability with dex, easy levelling, solo until the end

STATS: DEX 3 - 1 CON (can have more dex), NO STATS IN SPR, STR, and INT (Ewww that filthy stats… why? I will explain later, because you cover it in your build)

you use majority green gem until your crit rate and evasion enough

why I don’t need STR and INT?
Usually our “meta build with c2”, “full Int with 100 con” build yields you 350 int, its about 350 magic damage per tick for any of your spell", where I offset this?

  1. Full crit on your physical damage (with level 10 carve + Chorstamasta)
  2. Blessing on priest c1 (131 damage per hit); dont argue you can buy this buff from pardoner, because you only bought for 180 hits, its not sustainable, I count sustainable buff only sacrament, so I dont take priest c2
  3. Zalciai: another 35 magic penetration and give 100 crit damage for you phys damage
  4. elemental headgear, arde, and catacombs club, snynergy with my physical (carve) and magical damage

this build is optimal because when I use level 5 blessing (maxed attribute yields 80 hit), my dps rotation rely on multi hit, so It will consumed the blessing to its fullest potential (Owl, 3x carve, 2x zaibas, carnivory, merkabah) -> with laima statue my rotation is infinite (its explain comparable damage to world boss), and because so many multi hit skill, added element attribute is really optimal to this build

Your target:
Crit rate : about 390ish without monstrance
evasion: 600 without monstrance

EXPLANATION ON EVERY CLASS:
-CLERIC 1: your only heal (but with evasion and safety zone is enough), lv 3 deprotect zone for maxed attribute (faster mission and dungeon)

  • PRIEST 1
    *blessing: your bread and butter as I explain before (its basically gives you 131 str and int)
    *monstrance: synergy with your dex build (why only 1 level? because I try before, more level make the casting slower? *anyone can confirm this?)
    *ressurection level 5: 2 sec charge resu with 50% hp, powerful for grouping

-KRIVIS 1:

  • Daino: you have very varied buff because of you multi class
  • Zalciai: make enemy more critable, and gives 100 crit damage if you step on them, have magic penet too
  • Zaibas: your another multi hit, dps rotation skill (actually rather falls off later, this is not your priority use when dps ing enemy, because its double scale with INT)
  • Aukuras: other ppl says this skill is useless, but this skill is bread and butter for evasion build, it makes enemy miss more, and i can feel the effect (some says it reduce 100 accuracy at lv 1)

-DIEV 2:
*Carve (maxed): your main damage skill, damage boosted really huge when crit and have 3 overcharge
*Owl Statue: even without int, it still damage a lot, one of your best dps rotation (make sure not knocked)
*Laima statue: one of the reason why your DPS rotation is non-stop, good for zaibas, merkabah, carve, owl, etc
*carve world tree: to face magic damage monster

-DRUID1: only chrostamasta and carnivory matters, basically you can do anything and take druid1 to make your dps viable endgame lol. For my build its really have synergy with carve

-KABBALIST:
*Ein sof: main reason I take it is for sp recovery from ein sof because this build is really mana hungry (plague doctor will just make it worse),
*merkabah: oh another skill that hits hard even with zero int :smiley: , I often use laima before using this skill
*Revenged sevenfold: dex build have a synergy with sevenfold because you dont have phys defense at all, you hardly touched so 1 times nulify damage to 1 is really good

Notable levelling guide:

  • 1 - 170 = cafrisun, sacrament, my own blessing, zaibas and max dex? you can even solo at demon prison c2 all day long :smiley:
  • 170 - 220 = start investing to gear (roxona leather boots, rokas armor for dex, 2 leather earth set for +con), and start to use lv 5 / 6 green gem for crit rate carve and evasion
  • 220 - 280 = aim for catacomb club first, your damage will enough until level cap

Any feedback is appreciated :smiley:

You do realize once you hit ~220+ it is going to become very hard to solo?

yeah I say that this build can solo “all the content” within the level easily, not maxing the level… so you can hunt item do casual exploring and completing achievement alone without difficulties…

we all know that grind with party is still best way to achieve max level, just do it with random party, this build role is dps…

Random parties will kick you the moment they see your build. At least I would.

Rank 5 heal and no mass heal, garbage safety wall and no damage prevention. Why use you for DPS when I could get a wizard?

Only viable ‘DPS’ build cleric I would invite to a grinding party would be some flavor of monk or druid2.

ehhh monk is more a labor of love then viable.

Honestly it really isn’t bad as long as you have a linker or falconer. Double Punch does respectable damage, and some monks go Krivis for the buff train.

Without those 2 I agree it is garbage until Energy Blast is off cooldown, so you get 1 good move every 60 secs.

Actually that’s sometimes the case, because some elitist too narrow minded too accept other build than their ideals… But some kind enough party not kick me and they see this build perform rather well (exp per hour still same), the the clearing speed is pretty much the same as long there’s linker…

also I think druid2 don’t add too much in clearing, its replaceable with merkabah which has more burst, because grind is all about mobbing and clearing one wave faster

*edit: also there’s quirks in this build that people usually think I’m going int build and accept me, until they see my equip… but in the end since the performance is pretty much the same as int build, I can go away with it…

I was just wondering if u actually tried your own build. It’s only viable if u yourself tried it.
it makes some sense on paper, idk in practice

k imo, lvling to 280 isnt the point. lvling to 280 for pvp/pve is the point.
it seems pvp, but the diev2 is useless, and c2 is really necessary.

A person’s build is usually indicative of their play-style, so if it is all over the place I can pretty much surmise that their play is going to be poor as well.

I am sure there are exceptions, but in general bad macro means bad micro.

I’m using it right now but not yet 280 :P, and basically this build tell us how bad is class and stats balance in TOS right now, like you can have rather mess build and stats, but since you have 2 rather op class 'in dps department which I think is diev and druid (with only 3 skill, carve, owl, and carnivory, you can get away with it even without any investment in stats…

In general I think scale up high level skill (example level 15 OOB or Smite should stronger than Level 5 carnivory) and more scaling skill with stats is the way to go for class balancing… Right nowI think its still unbalance

And in that sense I agree with you that this build lack identity in PVE (maybe earth tower) or PVP point (haven’t try it on pvp and I think its bad lol), by far its just “easiest build to level” that’s all

It says solo build in title. Or… did we miss that part when we clicked it?

1 Like

In my opinion: this build lacks AOE Attacks with high AOE Attack Ratio which is mandatory in end game farming or dungeon.

I suggest to change Kabbalist to Plague Doctor so you can have Incineration for AOE Attack and Healing Factor to survive without depending on Safety Zone.

SP problem? Just use Alchemist’s SP Potion.

Agree… Its more viable for hunting solo because you can mob many mobs at once, and plague will offer more support capabilities, also synergize with my debuff as krivis, priest, and cleric…

But I choose kabbalist because my full dex built, incineration damage will lose with other plague in world boss hunting… so to add more dps rotation to world boss I choose kabbalist; also I just speculating because the class is underused, they will buff it in the future lol :stuck_out_tongue:

usually I just mob 3-5, and I use owl, carnivory, merkabah, carve and auto attack, usually people run around and kiting with con int build, but with this build you can do autoattack as a filler dps (if enemy is phys attack)

seriously you post build to 280… with no idea of lv280… and you’re not even 280 with this build…

you type "CHEAP"
you do realise the more class you pick the more attributes you have to learn ?
this will cost x5 or more then normal builds.
and will still be less effective then them.

overall i’d say it’s complete mistake… you can’t consider the game for solo.
there is nothing to do after 220+ other then grind.
no quest, no solo content, just grind with elite mob that hit you too hard to even think about solo.
and even if you did manage to solo you will get what 500k exp for hour ? haha…
do that while everyone get the 12m/h + easly with party.
meanwhile no one take you to party becouse you are based on “solo”.

a guide with no clue, very nice. not.
sorry nothing personal and nothing meant to offend. just words from experience.

good luck hope you’ won’t go with “solo” build and ruin your endgame .

2 Likes

@viriyaparamita90 Care to share how much does your skills (owl and merkabah) hit for normally without int? I’m having some trouble finding the aoe identity of Merkabah when most of monsters are spotting 90-120k hp at the maps I play.

Can you post a vid? maybe a short rundown of your skill rotations

I know the stats and skill balancing in this game is messed up the fact that Blessing lv3 and Blessing Lv15 both max attirbutes don’t give much difference. It seems players can get away by just building up attributes rather than skill levels in this game

I have this exact theorycrafting before and interested to see how well it does

plus it would make a good reference on how this game is really need of stats and skill balancing