So im going monk pd route… but im wonderinf if i shud go cleric2 priest2 or cleric1 priest3
any suggestion? thx
So im going monk pd route… but im wonderinf if i shud go cleric2 priest2 or cleric1 priest3
any suggestion? thx
cleric c2 priest c2 for me
its basically amount of safety zone blocks + double the heal tiles vs stone skin + a max revive + max mass heal
in this case priest 3 won no matter what
btw who said that you have to be priest 3 in order to be monk? or cleric 2 priest 2 - try something new and maybe it turns out to be something really good (like the dude who tested diev 3 and druid pd)
how about the “iron skin supportive melstis monk”
look how beautiful! xD 3rd monk can be exchanged for oracle because oracle op and stuff
Isn’t melstis a channeling type spell?
It depends on how you want to play your monk… mobile or stationary… pve or pvp? In my honest opinion, Cleric c2 priest c2 provides better support in pve terms and able to deal more damage thanks to safety zone (provided boss don’t have any knock back or much movement)… As for Cleric c1 priest c3, you will have a bit more mobility due to stone skin being a buff, a higher percentage of mass heal ( which is more beneficial during gvg since no limitation of targets ) and a 50%hp recovery and 10 second invulnerablecheat death once revive which can be useful against bosses whose skills pack a punch… so it all comes down to your own preference…
The answer is Cleric 2.
Search forum…
Cleric 2 pros:
Heal lv10
(10 squares, awsome)
Safety Zone lv10 + Attributes
(OP)
Divine Might lv5
(Heal lv11, SZ lv11, Mass Heal lv6, Revive lv6, Any buff +1level, More awsome)
Fade
(Just a plus)
Priest 3 pros:
Revive
(50% HP + 10sec immunity upon death. Useful but 30% HP and 6sec immunity is enough to not die again. Would only consider in PvP environment but you will miss Safety Zone and Heal in that case much more)
Mass heal lv10
(The CD is higher than heal, can’t be pre casted and doesn’t have 2x charges. Only loose 4lv as cleric 2)
Stone skin
(Only avoid physical damage, magic you are doomed. 60sec CD. Scale with Spr. Can’t take Safety Zone attribute)
Sac+Bless higher lv
(The buff difference of 4lvs is ridiculous specially when you go high level and you will hit for absurd amount of damage compared to your +4lv buff. lol)
You rather have Stone skin that scale with Spr and doesn’t protect magic over having +30 hits protection in Safety Zone of everything?
You rather have +20% mass heal high CD instead +6 titles x2 Heal (+60%)?
You rather not have +1 level in all your monk skill instead of 4lvs in buff equivalent to about 1% you high level damage?
You will have harder time solo, finding party and healing it and you will fail in PvP.
PS: remember you can buy buff scroll max levels for hours if you really wanted
Melstis does not affect timer less buffs like iron skin/golden bell as their duration is tied to actively channelling that skill.
And melstis is itself is also a channeling skill.
yes i know that and i nowhere mentioned said thing anywhere
how on earth would you fail in pvp if you take priest 3 over cleric 2?
you didn mention that:
youre easly kicked out of safety zone - your heal tiles can get killed by oracles - heck your safety zone can get killed by oracles - where on earth would a priest 3 fail compared to a cleric 2? when a clerics skills is being countered hard - besides if you go priest 3 youre not the healer in a group neither are you if you go cleric 2 - the purpose of a monk is NOT to be the healer - its a hard damaging class because energy blast on its own hits HARD especially in long hallways etc - why on earth you suggest that xDD
besides did you ever tried gvg in this game yet? did you ever see what a maxed out revive can do? did you ever see what 2 maxed out revives can do? its better than ANY heal a cleric 2 could provide - stone skin on its own is worth more than a cleric 2 in pvp - and again youre NOT the healer but you still provide tons of support for your team just by having maxed out revive and stone skin
Safety zone does block knockbacks (at least pve) but you have stand inside it. I see so many noobs gettig. Kb’d to hell next to me while im happily standing in my safety zone without any harm.
Amen. Best to have a bit of both for different situations.
And if the enemy has an army of oracles they will probably be losing on some aspect at that point. Cant take all your circles anyway (x2 heal casts).
[quote=“Jonnu, post:9, topic:206763, full:true”]
Safety zone does block knockbacks (at least pve) but you have stand inside it. I see so many noobs gettig. Kb’d to hell next to me while im happily standing in my safety zone without any harm.
[/quote]Not sure if you played enough. You can get knocked out of safety zone. Usually by AoE attacks of bosses. This is why safety zone is not a 100% solution. It does block the usual knockback like when the lv100 Fedimian Siaulau bosses whack you, but when they jump they can still knockback you.
@sephi4321 Do know that some people will defend the cleric2 no matter what. When they say priest3 doesn’t work as well as cleric2 no matter what, they just lost all credibility. After all if you actually play the game and see idiots running around you understand that a lot of stuff are situational, both mob-wise and party-wise. Insecurity is a thing.
@nammyjaja I personally went Priest3. It really depends on your playstyle, I have seen too many both idiots and good players running both builds so it’s hard for me to give absolute recommendation.
Extra 5x2 heal tiles on cleric = 50% heal for one person.
Mass Heal placed well after the boss aoe and hit everyone including you= 20% x 5. Over Priest2/Cleric2 - extra 10% (actually 18% vs 28% x 5)
Not even counting people freaking out after getting hit and running around looking for heal tiles (even though it’s below them) and kiting the boss all over. This is why I find heal tiles less useful.
It’s not hard to stand against the wall or get back to Safety wall.
Cleric 2 has Divine Might so it’s actually +6 tittles x 2 with lower CD and can be pre-casted and consistent. Mass heal worth is situational. Also you would only give up only 4lv mass heal (lv6 x lv10). Not to say everyone in GvG with +1 lv skill x5.
Again, stone skin is 60sec CD, physical defence only, scaled with Spr. Against 30x free hits from Safety Wall from all type or damage where you can charge skills, heal, rebuff, attack…
The purpose of monk is to be a healer too. You’re expected to heal a party, you are seen as healer by everyone and you join most party as one most of the time. Jack of all trades, remember?
If you think you can go monk just pure dps always I won’t even bother reading you. Else you go Swordsman, Archer, Wizard for much better damage and no heals. You would better spend other potion for better damage than stamina potion with less damage and stopping to heal yourself.
Just ask yourself if you weren’t a monk and one joined a party with you. What you would rather him have? +1 x5 all skills and buffs or -4lv in revive or mass heal? Safe heaven from everything or phys immunity? 11tittles x2 low CD heal + lv6 mass heal or 5 x2 + lv10 mass?
[quote=“wenoweon, post:12, topic:206763, full:true”]What you would rather him have? +1 x5 all skills and buffs or -4lv in revive or mass heal? Safe heaven from everything or phys immunity? 11tittles x2 low CD heal + lv6 mass heal or 5 x2 + lv10 mass?
[/quote]If it’s a smart Cleric, I’d take either one.
If it’s a stupid Cleric, I’d take neither.
I’ve partied with a lot of Priest3 that doesn’t even have stone skin.
I’ve partied with a lot of Cleric2/Priest2 and Cleric3/Priest1 only casting heal when someone has 10% hp, casting safety zone only for himself so he can cast heal tiles while everyone else is dead already, and casting mass heal only for one person, and never enhanced their blessing.
I’ve seen Priests who never cast revive.
Again I’m a newbie, I’m only lv130 and all I see are people running around like headless chicken. Maybe lv200 has smarter people, but by the time I get to 200, these idiots would have leeched their way there so I have to face them again.
Point is, doesn’t matter if it’s C2/P2 or C1/P3. Bad clerics are worthless. Good clerics are valuable either build.
Thank you so much everyone for your ideas and suggestions and like most people said, it comes down to your playstyle and I have chosen priest 3 over cleric 2.
@acolyte Thank you for your input as it allows me to see both the pros and cons. And I have to agree with you about the heal tiles… in my dungeon run people are just running around randomly even though the heal tiles are right next to them… and about not being to heal sufficiently, your lack of 10 heal tiles from cleric 2 is made up by Revive giving 50% hp and 10s invicibility plus stone skill which should migitate quite a good amount of physical damage. And yea I prefer a more mobile game play rather just sitting in safety zone. in PvP especially, safety zone is like a panic button when you’re suddenly getting jumped on by doppel or rained on by some magic.
I was literally panicking cos I have already remade my cleric times in total…
1st - Cleric 1 Priest 2 Paladin 1 - X
2nd - Cleric 1 - Krivis 1 - Priest 1 - X
3rd (current)- Cleric 1 - Priest 3
Got nothing else to add.
Each person now can decide what will work better for them.
If you’re happy priest3 so be it.
You know…
I’ve actually seen quite a few Cleric1/Priest2/Paladin1 and some Cleric1/Krivis1/Priest1 running around… and they’re like lv110+…
I’ve actually seen a few Cleric1/Priest2/Paladin1/Monk1, and I’m sure I’ll see more as I level up.
And yesterday I even partied with a Cleric1/Krivis1/Priest1/Paladin1 and he wants to be Monk.
Minmaxing is tough but a cleric in ToS is only as good as his party 
Good work though on not being afraid to reroll, must’ve been tough.
I started a Cleric2/Diev1 and want to cry because it just doesn’t suit my playstyle, it’s lv70 now and I always miss my Priest…
Ive never been knocked back in missions by bosses when Ive been in safety zone. O.o and thats with eu lag!
Maybe Im just mad. Is this real life?
Also that might applyto lvl200+ content. Never tried those.
I’ll record it someday. It’s annoying when you think you’re safe.
Sure you get no damage inside the safety zone, but when you’re knocked out, knocked to the ground, then the boss does second AoE (that first siaulau boss in the Fedimian party mission loves that), you ended up getting hit.
EDIT: Actually go google ‘knockback safety zone tree of savior’
This is one:
Safety Zone: Blocks attacks but not effects (Eg. Knockback)
‘I made an interesting discovery that Cleric’s Safety Zone does not block debuffs, status ailments, and knockback, so it doesn’t really make you that invincible. Just cast a skill like Stone Curse or Earthquake on a Cleric using Safety Zone and that’ll pretty much be your counter strategy in PvP.’
don’t be a useless cleric. get cleric2 lol.
you are worshipping safe zone too much - its an ok skill for one person to stand in and enjoy time - but its for gods sake not a party buff nor will you gain on mobility nor are you actually being 100% safe in there by pvp - and wich good pvp team would all stack together on one point just to stand inside your safety zone??? i mean thats suicide!!! “oh hello 5 ppl in a safe zone lets use my juicy gravity pole” … or simply plant a ground spell under your saftey zone and good by “block counts” i mean its worthless in competitive pvp … maybe ok one vs 1 to buy some time - but who will engage you anyways? just wait till your zone runs out and engage you while you got…well ya a lv 5 revive only and no stone skin vs archer and melee - why you think archer and melee complain about stone skin - cause its so bad? test it yourself - it blocks incoming phys damage wich is great! and youre not loosing on mobility and got that thing on for a whooping 35 seconds! also a lv 10 revive can do wonders in pvp literally tanking damage worth 10x your life while your heal tiles do nothing…or how you wanna support guys who are grabbed by gravity pole with your heal tiles? exactly - how you wanna support raised guys? exactly
gathering up ppl in a safety zone makes things worse its like youre baiting your own team to die