Tree of Savior Forum

Buff Corsair 2 Dual Wield when Using Sword+Dagger

Could you make “Dual Wield” of Corsair Hit Double Damage when using Sword and Dagger?
This is the only class that uses “2 Swords on the same time”, it would be cool not give up this type of warrior.

You Can’t make it for Pistols because then, those who use pistol will become overpowered, since Corsair already have good attributes for pistols, and some Pistols itself have too.

Actually, Sword and Dagger are so weak it won’t be a problem to other classes if it does double damage while using Dagger, it will make this type less useless on the end game since it’s completely dependent on the damage of auto-attack, that don’t get %flat damage as Skills does.

Some discussion on this:

About Spear and Dagger: I’m against it, but I’m sure people will complain.
I’m against it too because Spear has some advantages over One-Handed Sword, and this could be the moment where One-handed sword could surpass spear in a fair way, you know, have some unique advantage.
Spear already have: - Spear Throw (that is one of the most used by spear characters) /- Has long range attack; / - Has Finestra to increase Crit Damage.
Sword does Slash Damage, Spear does Pierce attack,
But I know the community and I know everybody just become happy not when everything is balanced, but when everyone is powered in all ways, so I’m suspect to talk about it, but I AM AGAINST it Since Corsair should be a One-handed Sword Character.

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I’ve already answered to you in that post.
Flat% makes no sense, it’s just a multiplier, nothing is flat.
The build will always be weak unless you have allies buffing you in that gimmicky way with enchants and blessings.
Skills don’t do that MUCH more, it’s that by choosing the right classes you can spam skills without ever stopping, with way more width, attack ratio and damage than what you would normally do.

I agree to it simply because of the pistols. I feel it loses its point when using a sword + pistol is much better than using a sword + dagger when the point was originally to be able to use two blades.
Another way would be, I guess, to simply boost the daggers while giving a special boost/bonus when using both at the same time.

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Daggers and Pistols should have different situations where they are better.

Daggers could be more of a defensive and attack speed bonus, while pistols remain raw damage.

Dagger Mastery should be remade to offer something like, CRATE, ATKSPD, Evasion, and it moved to C2 or C3. Unlock Chest should be removed and replaced with a 1H+Dagger exclusive skill.

Perhaps Corsairs could be made to be more passive focused, with 1H Sword, and 1H Spear Mastery’s that offer defensive bonuses with a 1H Sword, and more AOE focused ones with a 1H Spear.

https://tos.neet.tv/attributes/10015 its tecnically a buff with dager who give 7.5% when attack enemies from behind (also add damage to skills)

how the F you can attack behind when farming? enlighten us the most stupd attribute ever for dagger corsairs should have 7.5% add dmg when using dagger no mechanis like attacking behind etc etc

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It’s only +7.5% and only from behind though. While some other weapons (or elements) get a much better bonus and they don’t even have to position themselves in a certain way, like https://tos.neet.tv/attributes/301021 or https://tos.neet.tv/attributes/301016.
And actually, even with that bonus, the pistols offer more so most Corsairs will still favour pistol+sword than sword+dagger.
It’s not about creating OP attributes to daggers, but giving fights where the daggers can be as good or better than the pistols.

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