I am not sure why but, I will get items that should be rare more often than “White” common items. A good example is “Blue Windigo” I can get 10 “Hard Leather Gloves” in like 150 kills but, no rare items. However; when I kill “Blue Dumaro” I get 5 “Red Gem” and 15 “Blue Durmaro Claw” but, no “Crossbow”.
What gives…Is that a known issue? I am not asking for a super easy drop rate but, when I have killed 452 “Blue Dumaro” that would make this item almost impossible to get.
How about instead of offering exp from killing hundreds of one monster you get the collectible from that monster after turning it in to the colletion NPC. Better yet why don’t you just make a flat 10% chance to get the “collectable item” that can’t be traded and, once it is in your collection you won’t recieve it again EVER.
Sorry if this has been talked about but, IMO this is unacceptable.