The new Saalus mission is too hard. I keep losing cubes because of crashes. Since it’s over so quickly and autocompletes even if the party wants to wait, any crash, even at the loading screen when you try to zone in, means you lose cubes.
Area of Ruins was much safer and easier because it gave you time to rejoin the game and the group could decide when to kill the boss. By the way, I crashed twice while typing this post.

You do know that pre-def patch it used to be the bane of every non M-Def stacked player right?

