I know the effects 
As I said, developers can only combat the problem, but each time they implement a countermeasure, it is circumvented almost immediately.
I’m not saying I condone botting, nor am I saying nothing should be done. I simply pointed out the flaw in this suggestion. Other games have done similar things, with Captcha’s that target people randomly - it can break immersion (and annoy the crap out of me - as I play with a controller…) but these are also possible to enter via a Bot.
I think that the best method that has been possible is the ol’ “Right click, report as botter”. This gives the developer a “watchlist” that they can keep an eye on. From there it can be filtered - if a user is online for excessive hours, hasn’t left an area, appears to be doing the same thing, and appears unresponsive - you most likely have yourself a bot. The only downside to this method is the manpower required to vet and confirm the botters. Automatic systems will always have a chance at false positives.
There are many methods, and they all have drawbacks, however any method that allows other users to initiate “bot checking” have always ended in misery - because it can be used for censorship, suppression, loot/kill theft, general abuse, and trolling.
I am going to go back to the game now, it has been a nice discourse :).




