Greetings Tree of Savior team,
I have a suggestion for bot detection that I believe could be highly effective.
What’s the guideline for my idea?
One of the major “unavoidable” differences between human players and
bots. Human have eyes and act upon what they see. Bots do not. They act
upon data received from the client/servers.
So, when humans are farming, they will attempt to kill what they see. A bot
will attempt to kill what the data indicates is available.
Taking that as a basis I have a question. Would it be possible to
“spawn” invisible monsters? By this I mean enemy targets that humans can
not see nor have any way of detecting their existence with their eyes.
If so, hypothetically it could be possible to purposely spawn this
targets next to farming players to act as a honey-pot for a captcha
activation. On failure punishment procedures would take place.
The captcha would still be required since it is entirely possible that users would hit those honey-pot-targets by mistake, even though they would not detect them.
Refinement could also be done, such as only triggering the catcha upon
more then one hit onto the honey-pot-target. Of course it would be
possible to bots to also be aware that those are honey-pot-targets, but I’m sure there are lots of ways to trick the bots into believing those are real enemy targets.
Feedback on this idea would be appreciated.
Best regards and most respectfully,
Arkight Crossfaith