Tree of Savior Forum

Bosses are far too similar

How could you not avoid Chapparition? after 5 different attacks of him you had almost seen his entire skillset and it was painfully easy to predict (only got hit twice on purpose to see how hard he hit and two other times when I just started vs him). I was solo on a pure con build so it took me a LONG while to kill him lol.

As for Bearkaras, yea he had some strange quirks, some attacks had extra range while others did not connect, like ever.
With Simorph the boulders were avoidable enough if u just looked at where the boulder spawned. They were easy to predict IMO.
I had a problem with necroventer and another boss that long after their animation their attack would still hit me for some reason (3 secs or more after their animation ended).

So yea, overall they just need a bit more polishing and diversity (or maybe even lessen the amount of bosses so we don’t get overloaded with them)
PS. I guess everyone has a different experience with each boss.

It was mostly just him bugging around really. It’s kind of similar to your experience with Necroventer I guess since I had the same experience with Necroventer, just that with Necroventer I noticed 2 exploits to beat the boss like letting the NPC tank for you. The Necroventer would never look at me again once his gaze reached the old man lol.
The bugging around I saw in a lot of fights but with Chapparition and Necroventer it became sort of silly because they didn’t need more than 2 hits to finish you.

Most bosses that felt either too easy or too hard felt that way because they were unpolished. But I think for some bosses a little fine tuning wouldn’t hurt either.

the 1 is 2nd CBT?.. The fire pillar and fire wall seen different for english ver. Even my Pyro in CBT 2, Fire pillars repeat damage not so agreesive…0_0