Today we killed boruta on fedimian. And i’d like to shate my impression on this content.
Ofc, it required cooperation from other guilds on this server not to distract us, they themselves could not breach it’s regen.
1 - Server is too unstable for such events. Channel crashet with only 50 - 67 ppl on it. 4 crashes, each crash boruta regenerated part of it’s lost hp. PVP is simply impossible. Half skills are still bugged. PvP balance is just terryfying. 1 annoying player can ez halt a raid.
Talking about bad pc or connection - is just nonsence. PC is should be enough to run several tos clients and a witcher 3 in a blackground.
2 - Boruta on 7% went insane, began hitting like 420 k dmg on full velco t10 plate set. And recive only 5% damage. Instead of usual 999999 on headshot it was less than 50000. But channel crashed in a few minutes and this enrage stopped. Is that " by design" ? Or we should “by design” kill it with avenged sevenfold on that stage?
3 - The very idea that it can be killed with active pvp going in - is absurd. Just absurd. To sabotage all killing attempts enenmy just have to bring 10 summoners and channel will go down. Easy as that.
4 - contribution points. Yes, you gain them just by staying inside. Even if dead. Witch leads to another problem - 35 active ppl killing dragon ( in they made some deals with other guilds ) and 65 afk chars and alts craching channel by their simple presence, also ruining all the system.
5 - Boruta’s hp is muddy, it can be 50%, server crashes, and it’s 60%. It’s movements are random and unpredictable. The only way to be safe - be able to take 2 - 3 hits ( and that is not ez) .
6 - droppping over 45000 shards onto sever each week. You can’t into ingame economy, do you ?
Whoever designed, implemented, tested and approved release of this raid - must be fired. Because it’s a failure.
And here is some unclipped video from last 7%
