Tree of Savior Forum

Bonus damage from some mechanics are all bug!?!

i was cheking some skills on my high land 3 corsair 3 and i notice that some skills/atributes who give more damage dont work well but they are giving a “inert extra damage line”. this happen with hexen dropper when some mobs are under the stagered debuff from highland and with the catar stroke atribute “colision damage” for example.

because that i come to think that some gm (may be Papaya) mess up some line who determine this kind of damage. because this bug affect almost every skill,atribute and even weapons like shark cutter from every class on the game. like hackapell or sapper from archers class.

normal hexen dropp


hexen dropp + staggered

shark cutter “5 successives basical hits”

… shame on you Papaya :expressionless:

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Hey give Papaya a break. He/she’s just a member of the support staff. Hehe.

I think someone on the dev team or whoever is handling game design has a fetish for additional damage lines and fake multihits.

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i think they’re bugs they can’t quite work out how they fixed for a few skills.

I want a talk with that guy. My rush dog and sonic strike are so obfuscated that I want him to experience those by himself on a mob and then on a trap. I want to hear his reason for such nonsense and expect a promptly apology.

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imc be like

“dev speak no english, owe u no apology… huehuehue~”

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this bug is about a mechanic not a few skills.

The power of blue spion archers is a bug to begin with.

[RESOLVED]

skills always come out like this and then they selectively fix them. just seems a bit dodgy to me. i don’t think they know how to make them work.

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