Tree of Savior Forum

Bokor + Kabba Build

I’m planning some build with bokor 3 kabba 3 but I want to know what is neccessary for a half support/half solo grinder build. Bokor 3 with Kabba 3 kinda does the half grinder part so I want to know which would be the “better” healer/support especially on the upcoming patch.

Cleric 3 - Bokor 3 - Kabba 3: More Heal Tiles and new Guardian Saint (which I find kinda lackluster)
Cleric 1 - Priest 2 - Bokor 3 - Kabba 3: Has Revive and Ressurect but no Divine Might
Cleric 2 - Bokor 3 - Druid 1 - Kabba 3: Has Divine Might and probably that Floral Scent buff which says that heals.

Or is just impossible with Bokor3Kabba3?

Cleric 3 > Bokor 3 > Kabba 3 makes the most sense to me with the upcoming patch, especially since Guardian Saint increases healing now, which should also synergize nicely with Tree of Sephiroth.

I also heard druid1 is gonna be a strong filler after the balance. But since you are most likely full SPR, I do agree cleric3-bokor3-kabbal3 makes the most sense. Strong healing abilities!

Probably the last option tbh.

Spr bokor is far from bad, but with spr giving only a post defense multiplier and zombies still being rather squishy they’re far from universally useful.
As such I’d only recommend spr bokor if you also grab enough additional damage/utility to overcome those weaknesses, which kabba3 doesn’t provide…

I’d also argue that zombies are nearly always useless in raids, if not outright detrimental. Even though that should be where cleric/kabba shines which is a bit of a waste.

Sephiroth’s heal should also ignore healing power, since it scales of max health instead, and will likely ignore Guardian saint’s effect since that is a buff to healing power.

Anyway, if you wanted to keep zombies alive they’d eat majority of your heal tiles. It would work, but it won’t leave a lot of tiles left for allies when they’re around.
And letting them die defeats the purpose of bokor3.


Dievdirby3/Miko can work in tougher content and still scale off spr, but it has the same issue vs high def mobs dmg wise. That and it costs 1 more rank.

Druid is interesting as well due to the constant healing of chortasmata, but it ignores healing power and scales only with con and skill level. Ein Sof should affect it, but you’d likely be looking at a 1200 heal tick per second for most squishies.
Druid is better at circle 2 imo due to the skill level scaling and Sterea Trofh, but that won’t fit.

And I have no idea if priest2+cleric1 is enough healing for allies yet either…

So I don’t know yet, we’ll just have to experiment when the patch hits us tbh.

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Two new heal attributes come with new patch: one that allows to heal outside of party (heal tiles by default will be locked to party only) and another one that prevents pets from using tiles.

ignore the zombie part just take max hexing max effigy ,mackagal and samedieve
bokor3-kabba3 pvp build not for pve and posible velco debuffer for magic dps
cleric-priest2-bokor3-kaba3

cleric3bokor3kabba3 i would say. you are able to solo everything and also people like to see alot heal tiles + lv10 divine might. this is my main char for a very long time now after testing alot of bokor combinations.

not bad idea for full SPR character, from my experience bokor is not fun to play with, but i believe i just combined this class wrong to my other classes (massive death to all monsters with summoning army of zombies was great idea on paper, sadly in my opinion imc killed summoning classes to fight bots…)