Tree of Savior Forum

Bokor Fix to make it more fun?

First i think we should fix some attributes like… 60k for level 1 of Large or Wheelchair zombie is too high.

Second, combine certain skills into one… why not make Tet Mamak La do the Hexing debuff and increase the size of debuff to 3-5 times of zombify circle? Combine the buff for Zombies of Samediveve and Ogouveve into one. (also make both scale with INT and give alot bigger bonus that % not just set number since with rank R8+ it means nothing.)

Three, allow Eiffgy to be able to cast and run at same time not be forced stoped into holding still animation. Also increase the Third Attack. To be up to x10 damage instead of just 3.5. (also make it attribute damage as well from get go like 100-200%)

Four. Make Zombify Circle 4 times bigger. (also maybe introduce Archer Zombies?) and add extra bonus of atk/defense for them per level of zombify like a % not flat add on.

Five, Bwa Kayiman make it into a buff not a channel spell. (it make it feel alot better when playing on controller and makes more since to do other stuff while runing around in circle) i mean if warlocks can get balls that spin around… i should be allowed zombies that dance around me instead… also make it Attribute one that adds like 100% attribute from get go. (36 damage per level is laughable)

Like Literally if you can make Zombies dance around you in a circle… that be awesome when you cast BWA Kayiman just have zombies dance around you. X)

Six, Dont Let Zombies Die so fast from hp lost. Since they are harder to summon. Why not make a duration of 15-30mins.

I think this changes would make Bokor alot more fun to play and enjoyable. Thank you in Advance. X)

Also ability to raise zombies when killed under hexing debuff. Not just from zombies killing them. But also as long it is under the effect and it dies creates a zombie.

This will allow for more smoother zombie making to keep exploding zombies going.

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