Tree of Savior Forum

Bokor builds and questions

Hi everyone,

I have a few questions about a Bokor build. i am having so much fun building a Bokor class.

i currently have 2 version for Bokor Doctor Debuffer


i mainly want to use this build as a debuffer / support / and also Zombies!

now for the Bokor C3, i have a few question:

For Zombify, how hard is it to control 18 Zombies? and will you ever get 18 Zombies up at the same time? and does it makes a lot of difference by having 18 Zombies? How long does the Zombies last?

How good is Bwa Kayiman? what does this skill actually does? just the Zombies celebrating? what how much little damage will they do with higher level of this skill?

Is Mackangdal even good in PvE? because this seems more for PVP usage than PVE.

What does Ogouveve do exactly?

lastly, i am confused whether to go for C1>Krivis2>Bokor3>Plague Doctor
or Cleric2>Bokor3>Pardoner>Plague Doctor?

for Krivis2, i get 3 skills for Debuffer ( Zlaicai, Aukuras and Divine Stigma )

also with the 2nd build, i get Discerning Evil to make the debuf last longer for the Incineration.

any thoughts?

Thanks

I strongly suggest not to play Bokor.

  1. It had 15+ bugs (very little of them got fixed, I suppose.)
  2. Zombies’ hp decreases over time, and when it becomes 0 it dies. Their speed is slow (w/o BK) and you can control them only using your skills (Tet Makak La). BTW sometimes they attack their master. Yes, you can be killed by your own zombies.
  3. BK is usually used to knock down your foes. Your zombies follow you in a line, so you can make your foe crush in to that line of zombies. BTW, it’s a channeling skill. If you get interrupted, it ends.
  4. Mackangdal is used when you want to kill somebody in your team. All the damages absorbed nukes the subject when it ends. Well… If there’s Safety Zone available, it can help. BTW it only absorbs damage - CCs still work.
  5. Ogouveve puts a flag that powers up nearby zombies’ atk.

You don’t really ‘control’ them yourself, as their AI is pretty decent now, so redirecting them is unnecessary in battle. It’s easy to get 18 out at once in a matter of minutes at maps with a large amount of monsters, but the problem is keeping them all alive. If you don’t have Priest C2 for Mass Heal and Revive, it’ll be extremely difficult to maintain that many inside dungeons/missions.

They last roughly 2 minutes without receiving damage or heals, and if you see their HP getting low, you can log off to the Character Selection screen or change channels and they’ll be back at full HP (This only works effectively in world maps).

It’s pretty good at early and mid-game content, but since getting hit while channeling the skill will cancel it, I can’t recommend building around it unless Monk C2 is included in the build. The skill makes all your Zombies go Super Saiyan and get in a line behind you, following you for roughly 10 seconds (The skill has a 10s cooldown so you can do it again immediately after it ends). Anything they touch gets dealt Physical damage, so this skill won’t be efficient if your character isn’t built for physical-output. It’s still good at Lvl 1 for speeding your Zombies up when traveling through zones, but if you’re building for magic damage, don’t touch this skill past that.

10 seconds Invulnerability at Lvl 1 is good regardless of the platform. I’m surprised the duration hasn’t been nerf’d. Maxing it out is for PvP, so for you specifically, leave it at Lvl 1. You can nullify the damage received at the end of the duration by stepping into Safety Zone.

Half of your INT is converted into STR for your Zombies. The skill needs to be at Lvl 1 minimum, and I personally wouldn’t recommend going higher than that because the only benefit is +AoE Ratio for your Zombies.

Now for your builds:

[quote=“FojuKaisiepo, post:1, topic:142649”]
C1>Krivis2>Bokor3>Plague Doctor[/quote]
Cleric

  • This is fine.

Krivis C1

  • Remove 2 points from Zalciai, it scales badly off of skill levels, and it only needs to be 3 for the attribute.
  • Add those 2 points into Aukuras.

Krivis C2

  • Remove those 5 points from Zalciai, and add them into Aukuras and/or Zaibas.
  • Remove 2 points from Divine Stigma, because this skill falls off hard late-game. The only possible use it has then is for synergy with Plague Doctor. Add those points into Aukuras and/or Zaibas.

Bokor C1

  • This is fine.

Bokor C2

  • Remove 2 points from Bwa Kayiman, since you’re not building around it (Explained above). Add them into Effigy or Zombify.

Bokor C3

  • This is fine.

Plague Doctor

  • This is fine.

Now for your second build, but first:

The death by decay can be avoided by switching channels or going to the character selection screen which is an easy-out (Although tedious), and in dungeons, using Damballa on ones that are near death has a decent chance of respawning one in the same spot with full HP (Without the Attribute). Samediveve noticeably increases their speed, and in his build, he maxed it, so speed won’t be a problem in battle. The “Turning” bug was fixed.

Cleric C1

  • This is fine

Cleric C2

  • Remove 4 points from Divine Might, because all it does is add a +1 in skill level to the usage of your next skill(s). Add them into Deprotected Zone, as that will strongly help on Bosses-- especially with SPR.

Bokor C1

  • This is fine.

Bokor C2

  • Remove 2 points from Bwa Kayiman, since you’re not building around it (Explained above). Add them into Effigy or Zombify.

Bokor C3

  • This is fine.

Pardoner

  • I find this an odd choice for this build since you already have Plague Doctor for ailment curing (Indulgentia does not ‘Heal’, it ‘Cures’), and it doesn’t really offer much other than Discerning Evil. Not a terrible choice though, and I suppose “Increase Magic Defense” (What a lazy skill name) could be useful if you invested in a little SPR.

Plague Doctor

  • This is fine.
2 Likes

Thanks for the response, what is the skill of Monk C2 makes your Zombie super ?

Edited my post to include the comments on the second build.

And

I probably worded that wrong. What I meant was, Bwa Kayiman does that, not Monk. You can see it in this video: https://www.youtube.com/watch?v=l15b0J9Qdmo

^As you can see, his character is built to deal a good amount of Physical DPS since he invested into STR and uses a Sword, and he has no INT. You will have to build your Bokor in a similar way if you want to do decent damage with Bwa Kayiman. You would also have to go at least Monk C2, to have other skills to use that do Physical damage.

wow, that’s some crazy damage from KB… so what makes the zombies move that fast and crit is mostly from Monk skills? hmm definitely gonna build around that.

i really want to put my Zombies to a full use.
can you please guide me to make the Zombify to the max use for damage?

Nope, That’s purely Bwa Kayiman. It’s a channel skill that as you move causes zombies to follow after you.

For fun and giggles combine it with paladins conversion, then you got two types of minnions that scale of str.

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If u really want minion, u should try paladin. Conversion skill.

1 Like

For video reference if you do decide to have interest in paladin conversion skill
youtu.be/xCxbMVmedtE
If you want more they owner of the channel has more paladin videos

I remind you that he does not have any str or int. He is a con/spr/dex built character.