Tree of Savior Forum

Body & Soul build

Now people have objectified to a monk/sadhu crossbreed due to one being INT and the other being STR but I have a theory on the design of this build how about splitting the stats down the middle a sort of yin and yang as one would say not sure about the ratio yet but that’s why I need aid from the community who understands the monk pure form and sadhu pure form then cut them in half and glue them both together.

The reason for some of the skill picks first off the defence side to prevent your Out of body from failing and that is safety zone because provided you don’t get hit you wont return to your normal form.

The heal and cure spells are nice burst of damage also aids with keeping you and others alive making a nice heal zone for party play and cure can help with some damage.

Devine might doesn’t seem like much as some people say but having 10 applications really does come in handy just for that 1 lv increase but remember this applies to all skills most of the monk skills gain an additional 100 damage and those skills will be going off like wild fire using up all those applications.

Now out of body is an interesting ability any ability’s that cant be used by the out of body is instead cast from your real body so you can in fact double team having your real body do monk skills wile your spirit does auto attacks.

This is a fun build designed for that so don’t expect it to win at pvp or pve but if it does that would be great do give some constructive advice when commenting please.

seems fun and unique, but if ur tryign to focus on using oob a lot then :confused: , oob is already not that good, and it REALLY relies on int to be viable. possession on the other hand

what is the maths on OOB int to damage per hit also another question is can ability’s crit? because I think I have an idea.

If I cant push the damage via STR maybe I can make monk ability’s crit with Out of body is still a auto attack but its damage is based on INT but surly it can still crit now if monk ability’s can crit then they also will benefit from DEX.

i have no idea, all i know is that it scales really poorly with int also, and having 0 int makes it take +100 hits to kill stuff going half str:int will make it take +50 hits, goign full int will make it take 10-20 hits. oob reallyneeds a buff

wai wait wait wait, ur tking oob over possession? i outdmged a fletcher with 1 tick of possession, u need to max possesssion lol

1 Like

Its not that its more doing Double team I would have guessed you should read the name of the build “body & soul” basically when you split your spirit is behind the enemy auto attacking wile your body is using monk skills like double strike and beem for range.

using more h=than 1 skill in oob is really messy, you wont like it until u get energy blast, expect oob to make u want to kys and i would put some points into possession

So just found out double punch can crit :smiley:

also found out you can redirect Energy blast with this.

yeah all physical can crit, expect using only monk skills endgame :smiley:

Hmmm and crit makes your attacks do 50% more damage right? I have an idea on stat allocation.

Ratio of stats the reason I don’t pick con is because of safety zone but I think ill raise it to at least 20 just for survivability sake.
STR 5 INT 4 SPR 1 DEX 2

If your worrying about my damage output you must take into consideration this reducing maximize damage with versatile damage for every magic resistance foe I can focus using the monk aspect and vice verse when against physical defence enemy’s with sadhu.

Also remember double strike then auto attack = 3 blows per hit it will equal way more dps then 1 ability or 1 auto attack on its own you need to look at it in a different perspective I guess that and double strike use’s Stam and does not cost SP so 3 attacks each blow with 0 sp cost.

I would put double punch as my A key bind and my normal attack is Z so rotating those attacks should be really easily executed

heres how i would do stats
bcuz oob scales badly with int, i would make int less than dex and str.

so i would do int:str:dex 1:2:3, make sure by max lvl u have atleast 110 crit rate, going to about 150 will make it so u will cirt nearly every time. i would stop int at about lvl 150-190 , bcuz of oob badly scaling, and str can go up a litle bit less than dex. i would start putting in cona t lvl 150, so at 150 strat putting in some con.

Okey so this is so far for stat wise could use some tweaking this is set to if I was lv 200 rank 15

Points / Overall Stats / Desired focus
64 STR = 199 STR = 199 Crit attack and 399 physical attack
11 CON = 20 CON = 6774 HP but remember I got safety zone
31 INT = 100 INT = flat rate 300 magic attack
6 SPR = 15 SPR = 185 sp recovery
87 DEX = 110 DEX = 110 crit rate

Now using double strike as the exsample of dps
Double punch lv 16 = 695 Attack

But I cant make a estimate unless I know how the formula works because at the moment for some reason I think the damage would go like this.

If Double punch with the 100% bonus damage attributes also crit 695 + 399 = 1094 + 50% = 1641 + 199 = 1840 + 100% = 3680
If Auto attack with OoB crit = 300 + 50% = 450 + 199 = 649 (apparently each blow deals x2 hit)
In the timespan of both blows connecting = 4978 naked = 4978 DPS

Be aware this does not take into account enemy resistance and such so the result can very based on what I would be fighting.

That’s how I personally see the formula but please someone correct me on this.

Well, even if rank 15 was released, you cant be rank 15 at lvl 200 you’d be rank 6

oh wait rank is tier I was thinking class lv for some reason.

OOB’s a magic attack so pretty sure it can’t crit.
but it’s damage formula is (150% of mag attack + 70) plus attribute.

I probably wouldn’t put points into spr. put them into str or int. just use sp potions if needed with a build like this.

Is iron skin a channel? assuming from possession and it’s interaction with OOB im going to assume you can’t attack while using iron skin.
EDIT: only just looked at the actual build, you don’t use iron skin :stuck_out_tongue: nvmmm

Other than that definitely seems fun and if you do manage to get there best of luck with it.

the reason I don’t use iron skin is because you need to take damage for it to activate and also I get like 30+ blocks with safety zone so its kinda counter productive.

Also how about this combo Energy Blast then when fired use Astral Body Explosion if it works.

Energy Blast = 890 per hit
Astral Body Explosion = 3745

Talk about a powerful combo :smiley: for AOE