Tree of Savior Forum

Bernice Dungeon Monster Behavior

I’m not sure if it was intended (as I cannot find explicit patch notes on it) but it would appear that the behavior of the small monsters in the Remnants of Bernice dungeon has changed. The monsters no longer run at you as readily, making it more difficult to clear those stages.

It’s not exactly a problem in the long run (since every other player will have to deal with this so it’s fair competition) but the players that did it before today’s patch had a bit of an advantage. Well, I guess it’s a bit annoying since I’m never completely sure I cleared out the monsters. Perhaps something like a monster counter or map icons would be nice, but I digress. Has anyone else noticed a change in the monster behavior?

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Hello kaizaxl!

Thank you for the feedback. Rest assured that we will forward this matter to the proper department for them to review and see what changes can be done in the future.

Thank you for playing Tree of Savior!

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Hello! @kaizaxl
What was the name of the small monster in the Remnants of Bernice dungeon?
Or do you have any video to check the issue?

It’s all non-boss monsters in Bernice.

It is indeed all the non-boss monsters.

Yeah I have that problem too this week. Most monsters don’t come at me, so I have to hunt them out. It’s a pain. Please fix it.

Did they maintenance fix it?

it is also like this in velco o__O are all dungeon aggro broken?

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:sob:
Even swash buckling from petalsta didn’t work. It appears as Provoke! And they stays there

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Actually, this explains the dragon behavior in the first room of Velco too… :thinking:

I don’t think it’s all monsters, but something is definitely wonky.

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