Tree of Savior Forum

Bernice Dungeon and Sorcerer issues

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Date and Time(Please, specify the timezone) : August 7, 2018, 1:22PM

Server Name:
Klaipeda

Bug Description :

Bernice Dungeon

After the patch, the monsters in Bernice Dungeon are currently not chasing the player anymore vs. before patch. Therefore, spending more than 1-2 minutes looking for that last random monster to advance to the next stage. I’ve already ran it 2-3 times and restarted the dungeon earlier due to the monster’s AI not responding.
Also, it seems that the Stage Progression is starting to take around 3-5 seconds to start the next stage. Example: Killing boss at Stage 5 and advancing to stage 6, game freezes or lags for roughly 2-5 seconds before starting the next wave.
Sorcerer “Ride” skill seems to be more buggy than usual in this dungeon, as to where the caster will be stuck in the air and not be able to use any skills, but basic attack.

Sorcerer.

Ride directional skills that are targeted to a group of monsters when there is no monsters behind is really bugged. For example, Marnox’s “E” frontal cone is cast in front of a group of enemies. There is no monsters behind Marnox; however, the summon turns a complete 180 and wastes the skill. There is no position error or anything.

Future note, just make directional skills free targeting(area target), so that it avoids such problems like this.

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I just had a similar issue after trying it on a new character.

Mobs do not aggro at all, some of them even run away when you have too many aggro to you (and they spawn/run all the way to the edges where they never even spawned previously), and I had one run where the next wave did not spawn at the end for 20+ seconds even though all monsters were dead.

@staff please fix this, I made a new PVE character and I really wanted to test it out :sob:

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