Hey guys, it’s been a long time - Not sure if anyone remembers me but I used to be fairly active on these forums a while ago. Now that this game has taken an up-turn, I’ve returned.
So I’ve made a new character recently and he’s up to 164 and rising quick - A PVP/Off-tank PvE Stun and CC oriented Murmillo.
I’m gathering some build ideas, but at the moment, I’m S3>Barb1>Rod1 with the intent on going Rod2…and I’m somewhat at a stand-still.
I have PLENTY of quick-firing CC rotations and good damage. (Trinity Sword + Ledas Shield definitely helps, I won’t lie - I hit harder than most 2-handers). I can block, and I have a solid 60 second time frame of auto-stuns. I can also Stun-Punish with Cleave and a few more skills later on.
What I want to know is, is Rod3 worth getting for the enhanced skills + High Kick and Shooting Star? Or should I get Fencer before going Murmillo?
So S3>Barb1>Rod3>Murm vs S3>Barb1>Rod2>Fenc1>Murm?
What are the advantages and disadvantages in your eyes?
Thanks…
-Excellence/Exelcius - NA Klaipeda
