KCBT1
Barbarians had a Frenzy that didn’t have any limits on the increase in damage. As long as you made sure you attacked the same target, eventually even the biggest bosses will die pretty fast.
KCBT2
Barbarian’s Frenzy was nerfed but then Aggressor popped up, along with its attribute that gave 4X critical damage. It was plowing through everything in its path.
KCBT3 / ICBT2
Barbarian’s Aggressor and Savagery were removed, but in comes Cleave, Helm Chopper and Seism. Hard hitting skills with Overheat and relatively low cooldowns, along with on-demand stuns and +50% crit rate.
It’s been 3 CBTs already and IMC still make Barbarians strong. You would have thought that they would have fixed that class by now.
Clearly IMC loves Barbarians and I’m not holding out too much hope that they will nerf this class anytime soon.
