Tree of Savior Forum

Barbarian Frenzy skill needs to be changed

In my opinion the frenzy skill should be changed. This skill increases your little one attack every hit on the same target, however when changing the target back to zero. I had high expectations for this skill however was a big disappointment. Because ? This skill so you increase the stack when I attack with normal attacks, skills attacks not increase my stack. This makes the totally unfeasible skill in my opinion, because the battle you lose much time with normal attacks (20 in maximum level) to have power in their maximum skill. Even losing all this time you still run the risk of hitting another player and lose everything. What I propose here is that attacks with skills also increase the count in frenzy. What do you think ?

I apologize for my bad English

Frenzy has a skill attribute that lets you keep the stacks even when changing targets, at the cost of reducing the max amount of Frenzy stacks.

yes I know, but the real problem with this skill is that it does not increase the stacks with skills blows only with normal attack .

It’s because barb originaly was designed more like 2handed autoattack class, he had Aggressor and Savagery instead of helm chopper and cleave, but people start crying about Barb was too “OP” and imc remake them. So now then barb is mostly skillcasting class, frenzy looks really awkward.

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