So, it’s basically what’s in the title, I’ve been noticing some things seem to have stopped in time, certain global drops and event rewards don’t scale after a certain point and become irrelevant. Let me give a few examples:
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Just did two mini events in the new HG (Baulas Cave - lv 370). One gave me lvl 1 blue gems, the other gave me a keitas potion with 76 atk. Crossing the map to get lv1 gems was actually losing money, I get more silver by killing one group of monsters than I get from these gems. The Keitrys potion has a nice idea but it’s been a long time since we started receiving this same version. 76 atk is 1% increase nowadays, can we finally get better versions of those potions to be distributed?
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Gems dropped by monsters in the HG are lvl 3. We have been getting the same level of gems for a hundred levels, why did it stop increasing at 3?
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Exp Cards dropped by monsters are lvl 10 on the endgame fields. Another one that stopped increasing a year ago. Lv14 cards are available in the current quests, which also could be increased to 15 for those new maps.
As a bonus, about the HG specifically: you have been increasing the rewards for open fields, Challenge Mode and Uphill. Didn’t you go too far?
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mithril ore comes in high quantities from Uphill and it became a useless drop in the HG
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primus items drop much more often doing CM with your chars than doing HG for the same amount of time. Isn’t those equipment the main point of HG?
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the silver reward in the HG is also not bigger than open fields, while monsters are much stronger. A small buff would be very welcome.
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Many ores like Phydecium and Topaz have next to no value. Maybe new ways to use them in new gear, like you are doing with Mithril?
thanks!!