Tree of Savior Forum

Balance Of Magic power

Wiz always arguing when their job got nerf…have u guys ever play archer or swordie class? dont mind those OP wiz skill just go leveling and doing quest…good luck lure magic mob and kill them…while getting 1k per hit and no miss or block…not to mention high lvl map 2-3k per hit…u still want add crit?

cough-Healing Factor-cough

I personally think the main major problem with magic is the way its dmg gets reduced. You need far more mdef as def for the same input which is the reason why 0 int builds dominate so hard in PvP.
For Swordies I would have wished a slightest better hit response and a larger ankle/range for attacks. Cleave for example still suffers from the retardedly low range and even normal auto attacks have larger range, making it unnecessary to apply. Honestly this is one of the issues why I think Swordsman is so bad in this game.

Maybe magic attacks wouldnt have so many advantages if these 2 things would work properly.