Hi guys, if you read the new patch, there is a damage restriction in Automatchs to solve the afk people problems… But this means a problem to some builds that doesnt deal too much damage to reach the restriction and it should be unnecessary…
What i want to propose is to count the increased damage as damage from supports/boosters (example: if an aly deals 500.000 damage and with a buff it increase the damage to 650.000, 150.000 damage will be counted as damage from who put that buff on him/her). Healing should be counted as well. People wont be afk and they will get rewards for sure because the buffs or healing skills. instead of hit, they will support (as they are suppoused to do, focus on support). thats all.
I hope you like the idea!!
Cheers