I know most people are worked up on the trading system in this game, but I feel the bigger issue at hand is the limitations of the auction house. Having only 1 item sold for free players and 5(or 10?) for premium members is quite a terrible decision.
The limitations hurt the game’s economy immensely as people just sell most of their items to an NPC. This creates a constant flow of silver being created which in turn can cause inflated prices in the end.
It also lessens the use of the auction house as there are less items available to purchase. Why sell crafting materials when they net so little profit compared to weapons? Those materials, as well as lesser valued items, will end up being sold to NPCs.
Storage space is quite limited so people aren’t going to just hold onto these to sell them on the AH over time. It’s just not worth it.
From my perspective, the limitations should be increased. Free players should have possibly 10 slots to sell items. Premium users should have 25 or more. This is a decent amount to give to everyone as people will have less worries about what they want to put up and what ends up getting sold to NPCs.
