Tree of Savior Forum

Attributes That We Want to See At Rank 9 ~

Hello, this tread is more of a suggestion tread that everyone can suggest what kind of attributes can be added to current rank 8 classes at rank 9 content.

I will start with my own ideas,

Dragoon,

Dethrone Remove Knock-back Attribute. Obvious reasons.

Dragoontooth Fast Charging Attribute. Currently at lvl 10 dragoontooth it takes about 2.3 seconds to charge it to lvl 10 at rank3 dragoon the skill lvl will go even further, I think a melee class shouln’t have such long cast times since its debuffs barely last 5-10 secs.

Warlock,

Wall Of Agony. Upon casting pole of agony, 4 more pole of agonies appear with in a straight line. Their damage is shared. (even if a mob is inside 2 of them it will only take the damage of one.)

Dark Theurge Radius. Increases Dark Theurge radius and the speed with it turns around caster.

Mastema Faster Tick Speed. Doubles the mastema damage tick speed. (effectively doubles skill damage.)

Sage,

Blink Trade Attribute. Blink now doesn’t cost SP and cd is reduced by 9 seconds (total 10 sec cooldown.) But it doesn’t leave a decoy behind.

Ultimate Dimension Time Attribute. Ultimate Dimension now increases the hit limit and duration of the effected spell by 10 seconds.

Musketeer,

Cap Breaker Attribute. Damage Cap does not apply to musketeers.

These are my current ideas,
Feel free to share your ideas!

cannoneer: Radiation (like poison)

1 Like

is that an addition to skill ? or a new skill?

Cleric:

Diev. - MY TOTEMS STOP GETTING FKNG POISONED BY MY BLACK STEAM DEATH AND KILLING ME

thats all, thanks

All classes

+1 buff limit

10 Likes

Featherfoot C3
Skills

Bloodline

Buff
Allow’s ally members to receive any HP you absorb by X % per level the duration will be 30 seconds no matter the skill level.

Cooldown:90 seconds

Blood Ritual

Self Buff

Hibernate yourself in a state that HP recovery increases dramatically while your SP drain,blind and your enable to move or perform any skills while being immune to any type of CC and must be levitating.

Cooldown:180 seconds

Stalk

Dissolve into a dark mist while charging at a target while doing missing health % damage and immobilizing (Rank 10 root) them for X amount of seconds per level.Unable to use any other skills beside Featerfoot while capturing the target and other type of damage or CC outside of Featherfoot would be nullify.

Cooldown: 40 seconds

Kurdaitcha C3 Attribute

Lv 5
Any target effected will be taken 5% less damage per level.

Levitation C3 Attribute

(Must have Levitation lv3)

Lv3
Will make targets under 30% with the blind debuff (rank 3) for 20 seconds of a 5% per level.

for me it’s a very simple one:
We have buff limit increase on rank 5 right? so, buff limit increase. And make it +2… or just remove it completely!

seriously buff limit is just…WHY??
as we know more rank means there will be additional class with buff.
Are you forcing every cleric or wizard which speciality in buff/swordsman have lv 10++ daino??

edit: I’m blind. ainyu beat me to it. But at least I still keep my rant

#Plague Doctor Circle 3

Incineration: Spread - After killing with Incineration or using Pandemic spread Incineration to other targets.

Healing Factor: Mass Buff - Apply Healing Factor to nearby allies (1 ally per attribute Lv (Max Lv 4) at the cost of healing potencial (each Lv reduce in 10% Healing Factor heal rate).


Other than this I would love to see bug fixes, without new bugs of course, but hell this will happen, not in this life time.

1 Like

We have buff limit,not rant limit.You can rant all you want XD

Fast charging attribute for doomspike

Warlock
Pole of Agony: Placement - Place Pole of Agony freely on the ground
Drain: Enchant Darkness - Adds additional hits on basic attack based on number of absorbed spirits and gain 100 dark property attack per spirit

Templar
Increase Member Capacity
Battle Orders rework to Increase physical and magic attack by 50%
Battle Orders: Defense - Shifts to a defensive buff and instead increase physical and magic defense by 50%

2 Likes

IMC doesn’t care anyways and do what they want which is paper theory bullshit as the devs have no clue about their own game. Too bad that topics like this are a total waste.

4 Likes

Inquisitor
Remove Pears of Anguish’s damage when enemies use magic attacks.
Explanation: Enables always getting explosion damage on grounded bosses.
Another unrelated fix for Inquisitor: makes bosses like Denoptic and Harpeia have some of their skills as magic skills (like what Denoptic clearly uses magic skills but they are all considered physical).

Mergen
Halves Homing Arrow’s casting time.

Doppelsoeldner
Toggles Deeds of Valor stacking.
Explanation: Allows you to only use the attack speed buff without stacking and enables freezing stack count into desirable ammount.

Mergen
Increase Duration: Arrow Rain

Increase AOE Attack Ratio (Two-Handed Bow)

I think they should just remove buff limit and replace Daino with something else.

this is actually pretty much I would like to say. Something like a lv 5 daino is not enough later on and make most of lower rank buffs useless.

I know but honestly…

Deep down I am aware of this before posting which is why I throw a tantrum :sob:

1 Like

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