GENERAL IDEA: attack skills in lower ranks soon be useless in higher ranks.
NOTE: this topic concerns [ Damage Skills ], not [ Buff Skills ] ^^! just in case
Example: (just pick one class for example, I don’t mean to complain about Archer skills particularly)
_ You go pure Archer and invest many skill points for many good damage skills.
_ Pure Archer is lack of AoE damage (MultiShot is good), but strong at one-target shooting skills.
_ Then, when you come to rank 5, you go pure Fletcher and wow…
_ Fletcher’s shooting skill is nice, good effects, great AoE
_ Finally, I am too busy using Fletcher skills, just get rid of Archer skills. poor Archer
(Fletcher has three 3s cooldown skills comparing to three 0s cooldown skills of Archer)
(and 3 AoE Skills comparing to 1 AoE skill of Archer)
Good solution: Go for pure Archer (or Ranger/QShooter) and then pick some classes having good buff skills in higher ranks.
_ This one is a wonderful choice. You can go for Scout, Wugushi or Rogue to improve AoE damage or gain skills with nice effects.
_ However, it still seems that Archer is less efficient and joyful to play comparing to Fletcher in later game.
Bad case: Wanna play Fletcher. Should I go buffs in lower ranks and have Fletcher in later game?
_ Er… In general, we concern about every class (including Swordsman, Wizard, Cleric), not only Archer, so it depends on many things to know the path “buff > pure” is good or not.
_ In Archer case, there are few buff skills in lower ranks. Indeed, you still throw away many things when you become Fletcher. But, yeah, best solution I got now is that you go pure Archer with max Swift step and max Kneeling Shot, these 2 buff skills will help you a lot in grinding mobs and fighting Boss => level up quickly to advance to Flectcher soon. If everyone gonna do that, it would be boring and QShooter/Ranger would become history
Summary:
_ Poor lower rank classes, there may be lack of space for them to show off their skills in later game.
_ Attack skills of higher rank classes will be used more usually, and attack skills of lower rank classes may be forgotten.
_ I just wonder why we have to go such a long way to reach highest class and then abandon many thing we got before.
_ When saying “80 classes”, it should be that every class has their own strong points and typical features to go on the whole game as you go pure on each class, fair and square.