I think IMC doesn’t want a guild to become a “hub” to do all sorts of stuff and I also don’t like the idea of that kind of guild.
Guilds should be more objective focused, bigger groups it doesn’t have to be just pvp or pve but these 2 are the main ones.
A Guild can be;
PvE focused, be it boss farming / Try to complete earth tower or simply camp the grinding zones.
PvP/GvG focused
Economy Focused
Role Playing Focused
with 35 player restrictions, guilds will have some heavy restrictions on recruiting, at least the competetive ones.After a guild is formed with 35 objetive focused, most of the time online player, you can do all kinds of things.It’s 7 parties.With that much parties You can camp every boss(as some parties/guilds already doing it.), you can camp grinding spots, even fight with other guilds and compete for these spots.
Only role playing type of guilds may suffer from this penalty(small size=small events) but let’s be honest, how many devoted role players really out there…
I never understood those 500 people 800 people guilds.Who do you know there ? How do you even form a raid/dungeon parties from 800 freaking people…It’s almost same as recruiting random people for endgame dungeon, which you don’t need guild to do it in the 1st place.