Yeah thats right a Dual dagger wielding assasin. Friend of mine told me… its still a long way (Rank9)
Is Mr Kim your friend?
I can’t tell but it is promising. And by the way still on the corkboard of storming ideas. (Hint: pillage is innate)
There will never be a proper assassin class in this game except if they create a new starter class, a thief would be the best
He replied if translated Assassin 암살자
Ok, Will wait.
I’m expecting a dual blader for R9, a swordsman class that has hackapalle’s sword attribute 
again a dual blade user for Swordman? That would be so lame and just a reproduction of what ± every MMORPG has for Swordsman/Warrior classes.
It would be far more interesting to see a Cleric with 2 maces or a Wizard with 2 rods, this would be way cooler and unique on top of it. A real battle mage would be great that can “transpose” matk to atk and dual wields rods to strike down his opponents with high physical augmentation abilities that use up stamina to keep the buffs effects persistent e.g.
And then a Cleric class who dual wields maces but can also wield a mace with both hands to triple his base attack power. Would be fun to see a class that actually has to tactically switch weapons to make best use of all of his skills.
Currently I feel switch weapon is kinda useless for all classes who don’t usually dualwield and just switch between dagger&shield basically…
U got a source boss?
Honestly, I’d be satisfied with an AOE Swordsman for R9. Considering Doppels AND Fencers AND Corsairs all need a branch to go in, something seamless with options would be nice for all three to go into. Both of them could be Swords, there’s enough Spear Classes for the Spear Archetype to go into. gib Moonlord pls
Wizards? Earth Magic please. Geomancy could be pretty damn strong at the cost of being rather gimped to flying enemies. Maybe even create terrain for ground-based enemy magic.
Not particularly sure what Clerics could do at this point, but I’m still waiting for Shepard, god damn it. Even if it’s a let down of a class, the Husky makes it 100% worth.
And as for Archers, ya’ll are second class citizens who are underappreciated and used as farmers. More utility-based classes like Pied Piper and maybe Puppeteer would be nice for them so Hunter & Sapper are practically not the only source of hard CC in the Archer tree.
My friend is on the teamdev which they made brainstorming. But still need to do alot of issue concerning ktos
Is it true assassin will be archer acrobat ?
can ask about centurion? sobsobsob
dual dagger? like corsair dwa? drain stamina per attack?
rank9 1mil hp mobs n u want a dual katar/dagger?
hrmmm
at this point, seeing how a great name like highlander/babarian is rendered useless in late game, i dont know how this rank9 dual dagger will work…
huehuehue?
And lightning skills, Only 3 lightning and Earth dmg skills in the game (one of the lightning skills is also a fire and ice skill and one of the Earth skills is an attribute; also barring any sorceror summon skills as I don’t even know if they have an element atm
)) . I do like the idea of a geomancer though
.
Like how they changed corsair in kToS?
Can u help me tell mr Kim to fix the buggggggy hawk when it can’t act properly keep stuck and this was too serious for a rank 8 class
