Tree of Savior Forum

Are you guys burned out from playing ToS?

Yep… Kids these days are too spoiled. They dont appreciate working hard to have a high level/end game character. RO is a great example but some people might not have played it.
Another example is Maplestory. I’m sure people have heard of Maplestory when it first released. It was a true grind game, Getting 1 level at 160+ took roughly a week (depending on your play time). You can literally get 1% an hour and that was considered good exp to some extent depending on your level and the content that was out.

EDIT: Forgot to add in, Yes Maplestory is an extremely successful game even after this many years. So no, grind games doesn’t “die” off nor is it outdated.

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still love the game lol, probably because of the potential it has.
ive got to 200 3 times, and some skill interactions and mechanics are kinda fascinating
ive found tons of bugs and some really game breaking stuff, mostly reported directly to the GM’s

i have experience as a QA analyst for some indie and triple A companies.
so i used that to more thoroughly test the game differently, rather than a standard play through

the stat system, monster difficulty and density and item variety need a lot of tuning imo
but i find fun in different places i guess…

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Actually, Maplestory had to CHANGE how much of a grind it was to attract more players, as it was slowly starting to die. Now, it is easy to get to max level in that game, because that amount of grinding only attracted such a small amount of players that it was truly dying. No game can truly be an only grinding game, it will lose it’s touch. Also, do you really expect people to grind in this game when mob density is very low, amount of channels are very low, and mob difficulty is very high? In games like Maplestory and Ragnarok, there were more channels, mob density was laggingly high, and mobs were basically braindead. Do you really expect people to enjoy the grind if they don’t even have the luxuries that they had in those games?

I got bored at 63. You guys have too much patience i think.

Yeah, most of the people that signed up for beta haven’t even gotten past around that level.

They changed not because of the grind, they changed because like every other game. New content and new classes thus making the whole grind process easier benefits the dedicated fans and attracts newer players to continue to play and try out.
Its sort of the same but its not. They didn’t change the grind because, “Oh crap kMS and iMS has no one playing! We gotta make the grind less!”. They slowly made it easier, “eased in” because of newer content.
Which, lets be honest is the proper and smart way of keeping a game alive. Prime example is WoW. Vanilla it took awhile to get max level and getting attunement done. Now-a-days its like stealing from a child-easy.

Will ToS become easier to get to max level as the game grows older? Of course, but does that mean on the initial release it should be easy? Hell no.
I’m 100% sure there will be exp events or some holiday events that gives exp cards/exp pills to increase the potential exp gain to players.

P.S. Maplestory wasn’t exactly slowly dying lol, it was losing it’s free to play players that aren’t a fan of the game type/slow progression-which happens in pretty much every f2p game. You do know MS is still one of Nexon’s top game in terms of income… right? lol You can spend the time to find nexon’s income revenue per game, too lazy to search but i can tell you MS is not the lowest income!

EDIT: Btw WoW isnt the only game, there are plenty. Aion, Tera, FFXIV and plenty more…

So listen,

The issue is this game is bland. It’s Generic and it’s been done. There won’t be a big pvp scene here, and it’s geared towards Asian audiences. They like to grind and love linear progression. Western Audiences, not so much.

I had hopes for this game, but looks like it will be just another let down. Basically you will have groups of no lifers grinding 24/7 and fanboying the game in hopes that a large user base will stay, so they aren’t “kings of a wasteland” - but that is exactly what they will be. Most Western players will burn out and leave, others play casually and wait for the next MMO to come out.

Blade and Soul and Black Desert also fall in the big disappointment department too sadly … and since all 3 releases will be near the same time, lots will be flipping back and forth, not to mention Albion and a few others.

Even if those games weren’t being released, this game would have a hard time keeping the churn down and people hooked, but with the unilateral releases, well … it’s pretty disastrous.

They should have put more effort into class diversification, guild social structuring to promote community, more effort on bosses (raids, party dungeons ect) My guess is there will also be a huge cosmetic and p2w aspect introduced (after all they do have to monetize the game, and not enough people will be tagged in for cosmetics to deliver the ROI on their own) - so they will have to resort to buying power / progress.

With that said, play or don’t play, just manage your expectations, this game is a linear, generic grind fest that will be p2w.

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but in RO, u dont need to spend all your money in potions to grind, every monster had a chance to drop something worth a lot of money, u can play using only mouse so its easier to grind for a long time (i play hoplite so i need to use “auto” mode, and i cant change the buttons so i have to use the fking ARROWS to play, i hate it), there are tons of maps, with tons of monsters in each map

Only at this point,around level 168.I’ve been pretty successful soloing as an Elementalist up until this point,where it took a complete turn and I absolutely have to have friends help,or monster waves hit me for 1200+ per monster and I’m dead in a matter of seconds.It’s pretty ridiculous.I actually don’t hate parties,but I don’t like being essentially forced into them either.

As soon as I can get to next rank for Alchemist to test it for a bit,I’ll be good to go.Until then,I’m pushing on.I can see how people already at the cap would be bored though.

Spend all your money in potions to grind: That is a lie! I’ve played archer till 200, two times. One with party and one pretty much solo to max.
You make 2-3x more money solo then playing in a full party. (Obvious reasons)
There has never been a point in time where i didnt have money to buy potions.
Archer is the most potion expensive class early game, even at level 200.

Not EVERY monster had a chance to drop something worth A LOT of money in RO lol. ToS mobs has a chance to drop something worth a lot of money, Monster gems. It might not cost a lot in beta but come official these little suckers will cost a lot and be in high demand.

And playing with only mouse… Yeah you can do it if you have the right mouse and edit your .ini file in ToS.
Shows how much you know about this game when you didn’t even know you can change keybinds for ToS… Sure its not in the in-game options but there has been many posts about how to change keybinds. No excuse there for not spending literally 5 seconds to type in google.

There are tons of maps and within those tons there are tons of monsters in some of those maps. You cant exactly have tons of monsters in every freaken map. Sounds amazing but not practical.

P.S. kCBT already has in-game keybind modifier. We just dont have that patch atm.

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I quit at 85.

I find no reason to put a ton of dedication into something I can’t keep. The game was fun experimenting with, but for the people who want to continue playing all through beta, I’ll use their information to my advantage for when OBT comes out.

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Just as a FYI, we don’t know if these are the official rates or not. (The kCBT rates before the 2x multiplier a week ago.) I get really tired of people thinking the rates are multiplied by 3x when IMC Games never once said they were. Someone tried to quote a post by them saying that they said they were increased, but the post never even said they were. They only talked about the game being on the exp rates of the korean cbt. Nothing more. People really need to quit posting this bullshit around the forums.

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I’ve played iCBT1, played both CBT1 and 2 pretty hardcore.
1 week in iCBT1 got me to roughly 100.
Torch room was pretty much a 2 hour grind per level.
iCBT1 rates were exactly the same as kCBT1. (Literally the first test, every other test had higher rates)

iCBT2 took 1 week to get to 200.
Torch room grind was roughly 30 minutes per level.

Is it safe to say the rates are much higher then iCBT1? (Which we will assume its 1x because it was “vanilla” rates)

Is there a confirmation as to what EXACTLY the multiplier is? No, does anyone actually care what the exact number of the multiplied rate? No, but people do care that the exp is much higher then 1x. That i can confirm.

Just an FYI, some people dont talk out of their ass, some actually experienced a lower rate then what iCBT2 currently has and when they say its a higher rate, you sure as hell better accept it. You dont need to have IMC tell you rates were increased to know.

Oh and btw, kCBT 1-2-3 had actual exp number rolling up when you kill things. It was from the kCBT 3 reset patch that they decided to hide the numerical amount of exp.
(iCBT1 had the numerical amount of exp)

EDIT: You can still get the exp value per mob killed but that achievement book is buggy. It differs person to person.

EDIT2 : Oh yeah forgot to add more information. You might argue that i had a better group composition for torch room compared to iCBT1. Nope. My group comp in iCBT1 was 2 barb 2 linker and 1 archer rotating all 4 torch rooms. We had the whole 4 torch rooms for ourselves and still took roughly 2 hours per level.
iCBT2 i played with 1 krivis 1 hopelite 1 cyro 1 archer rotating in 2-3 rooms. Took us roughly 30 minutes per level. We even had to fight against 2-3 parties for the spawns during our grind sessions. Pretty damn sure rates are higher lol.

EDIT3: I also forgot to add in, in iCBT1 the blue rare mobs were much higher too! I’ve killed at least 20 blue rare mobs during my grind in tenet gardens. In iCBT2 i saw/killed my first blue mob in Demon prison, level 150ish

Agree, if they are planning for a third CBT, then they shouldnt wipe all the characters. Too much blood and sweat was poured in our characters. :smile:

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its not about how long the grind is. its about what can you do other than grind. so far its pretty much nothing. why can’t there be something like a fishing lake where people can relax and chat over some mini games and makes a little bit of pocket money at same time.

“man i’ve been grinding for 3 hrs, lets take a break and see what else i can do in this game…oh wait there i nothing else.”
you can’t really blame people for getting tired of it with the current content.

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What are you talking about? My latest post was literally toward the dude that was denying the fact that the rate is higher then 1x.

And yes i’ve pretty much said there needs to be things for other players to do besides grinding.

Edit: This forum has so much problem btw, everytime i try to reply it doesnt register as a reply lol. whatever. It clearly says im replying to the person but nope.

Amen. The appealing element of this post is the fact that IMC can implement all of these easily without changing the core of the game.

Instead of complaining, you have only 3 ways of handling this.

  1. Leave.

  2. Accept that you are not the main audience and deal with it.

  3. Help IMC to find a compromise to improve the game to your wishes, without forcing them to change things they cannot change.
    We may be not the main audience, but we are still a market. It’s an opportunity the publisher is the developer as well here.

Yes, you are right in a way. I played icbt1 and the rates here are obviously higher. But you and everyone saying icbt1=official rates have no proof of said claims. The official rates could be icbt2’s(pre exp event) or somewhere in between icbt1 and icbt2. You know beta tests are also used to test exp rates, right?

I never said iCBT1 = official rates… what? Where are you grabbing those words in this post? Are you perhaps not reading correctly and decided to skim through the words and then make claims i said that?
Or am i that stupid to not know/remember what i typed in this post?

If you’re talking about this passage where i said dont play the game if you get burnt out pre 180, especially when the rates are lower then what we have, especially meaning-if and when the situation is lower then what we have, 3x.
Never claimed the 1x rate is the official rate, i only stated people shouldn’t play especially when the rates are lower then what we have.

And yes i know CBT can be used for testing exp…

they just need to add some little bit of PK in here, and PvP in there. and everything will be nice again. :relaxed: