Tree of Savior Forum

Are they going to do anything about the auto-attack afk leveling?

It might be fun as a pastime activity but something needs to be done about this afk leveling on a game design scale.

Weapon repair is a thing… if they afk auto attack, their weapons will be broken within an hour. After that, they’re so ridiculously easy to KS that they might as well not be standing there.

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The easiest thing to do is random area spawn of the monsters. Ordinary players will also be affected by grim reaper and the afk question. No one will be hurt by doing random spawn area of the monster

sounds like a mechanic from chocobo dungeon

make auto-accept duel challenge if not declined after 30 seconds that will get rid of bots

I’ve Seen the Reaper in action it only attacks you if you attack it. It killed two afker’s. I don’t see afk questions being an issue for ordinary players as long as they aren’t afk in a field area. Or if they do need to afk in a field find a Goddess and maybe that area wont be affected. Your idea is a good one the only problem is we’re not just talking about Kepa boss here. I went to Main Chamber/Hall and there were two people sitting on top of books sculptures that were afk killing mobs that couldn’t hit them at all. Mobs have wide vision and are easily arrgo’ed, spawning them randomly wouldn’t help because it doesn’t help now.

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This won’t stop players from doing it because monsters will spawn and still attack the nearest player, unless they are passive.

It will still lessen camping of monsters like in some of the rooms of royal chapel. Will not harm other players.

Just make the button stop answering if you holding it for more than 1 minutes @-)
Maplestory have this function too I believe

You can…
These auto-kill normally have a cluster of people there. Let say there’s 2 archers 2 wiz there, monsters would be dead before they reach you.

My wizard did it at Construction Maousoleum at lvl 73, not different from what swordmans do.

Very, very unlikely you have any idea how much damage a swordman does compared to your wizard.

A good way to solve botting/afk leveling is to add a system where players can be appointed as guards and they have the power to put afkers/exploiters in an in game jail. When I write my review this will be one of my suggestions. Guards can be voted by players or appointed by imc if they want… id rather players vote. Something like this was done in this other game i used to play and it was awesome and worked well.

I was put in the prison one time and found a way to escape using a certain bugged skill. I was caught and thrown back in lol. good times

Why do people want prisons even in a fictional world? D;

So people cant just bot/exploit the game with no risk… Also to add another interesting game mechanic. Would you rather just get banned? That’s boring.

Very, Very unlikely you have been not playing a wizard, Just because warriors can do it in the tourch room it doesn’t mean that range class have to do it in the same place, there are ways to get the same or even more experience in other rooms since you can kill everything with 2-3 basic attacks and the respawn is just too fast. Try to think out of the box and get your own way about where lvl up, 5 days playing my new elementalist and it is 119 already.

that would be really annoying for auto attack classes to play, so please don’t hahaha… i like the idea of random respawn tho

Wrong there is a place int he Grand Corridor where you can stand on a pot as wizard and mobs cannot hit you the mobs are level 135ish and u can afk auto them all day.

They could also implement some unintrusive captcha(that doesnt take half the screen and that also wouldn’t appear if you’re in a dungeon) every hour. Give people 1000 silver for solving the captcha and everybody’s happy.

Not only was this post necro’d but both of you have chosen to reply to specific posts that are months and months old lol xD Just saying.

There are more recent threads that ask the same questions since none of this grey area has been addressed yet =(