i dont meant to bump this thread but i just want to update it in case staff come here and be like “hey this is good idea” and i ll keep updating this in the future
i guess since rank 8 or 7, you guys dont seem to release monster gem that much or for some class even none. say like zealot doesnt even have a monster gem. is this feature discontinued? cause i found this feature is interesting because the open field hunting is alive and we can also get power up for our favorite skill. if its gem sprite that is the bother then i actually dont mind if you guys using a same design for all gem.
2.regular monster card
nowadays only boss monster from raid that got card.boss like nebulas, raid sidekicks like prodded horses, dalvhones(or whoever his name is.its side boss in fantasy library the alchemist one),new boss on maven 32 etc they dont have a card. meanwhile there are still good effects to add on game.
3.fishing rod and fishing pond.
i saw image of carrot or flamingo rod.but when will it come?you can include this in gacha and release more rod. also i only know there are only 2 pond.why… and why only 2 fish exist? i mean lets see at luna online fishing, there are like 5-6 fish with rarity that you can collect to trade for some good stuff like costume or gears with good stats. you can also cook the fish for food buff and the better the fish the better the buff.
noone ever do it except for a teleport to saalus convent. i like how you revamp uphill. so this one deserve it too.make a legendary accesories for badge mission.and since this accesories remark is there is stat reduction why not go with pros/cons too for this new accesories. like str+80 con-50.and the set effect is actually a curse effect even with 2 items lol.
sad this feature gone.you can actually copy ff8 triple triad(and maybe the value too lol) and add some improvement perhaps.
6.mercenary post mission & level dungeon
you can actually reflect on another game said ro mobile board mission. its rewarding. you can gift people with raid stone,portal scroll,material like sapphire mithril etc.and the final reward could be a blessed gem for completing all 10 mission.honestly dont make this mission too hard,make the monster requirement low since some monsters also low in population,sometimes we need to walk far and we do most content solo now. also change the missions like each 30 level maybe.
about dungeon, its so sad to see newcomer shout for low level dungeon.expecting for a full party or even like 1-2 more people to come. this dungeon can become their first interpertration that tos is lacking players.we got mercenary post guys. why dont you make some mercenary npc to hire for dungeon.like what npcs do in outter wall 14 helping killing mobs. maybe add the “mercenary recruitment scroll” as mercenary post mission reward instead we pay with silver cause you werent that rich at level 50 and also introduce mercenary more early or same level as dungeon introduction which is at lvl 50.
in the recent ktest update i like that you add notification that doing dungeon less than 5 people also gives benefits.most people especially necomers thinks that dungeon need to be done by 5/5/while its faster its also harder to get 5/5 person who in need of low lvel dungeon especially, in the same time.the waiting time is longer than the exp that could be gain by doing grinding.thats why this notification is very welcome.
early dungeon queue is like first layer of newcomer to asses/judge about the current population, while in fact less people do early dungeon or in need of doing it because somewhere else exp is also easier to get.
though i still hope for a better mercenary mission, and the revamped required numbers of kills in mission completion
i like playing music just like i did in ff xiv.but tos notation is limited.add more so i can play more song.even better add more instrument
whether its treasure box or buried in ground.so missed it. and i hope there will be more treasures buried and a revamped mechanic like lost saga treasure hunting.love it.
9.special costume skill continuation
i bought cleric and zealot master costume long ago.sadly they dont have any change effect at all.well cleric had it at first, but they change heal so it lost its change effect.please make all previous special class costume that doesnt have any to have skill change effect or gimmick. add it to my poor zealot special costume.also compensate cleric master costume heal change effect.and so many other special class costume with the same fate. and add more special class costume too cause we have our own bias class.
i love this idea. but currently the varieties of design is limited.personal housing could be a nice lodge design as well.but in case you will separate it you can actually add existed small maps as new lodge design you know! like character creation map, highlander training ground, old mercenary post in fedimian, bokor master room(a bit small,but hey theres a crystal ball) and more unique biomes. i myself want to have a winter snowy lodge for so long
11.jp voice over
its not that i dislike koreans voice over but some jp voice over is cute. i know this may generate more cost to continue this.but hey! like Phantasy star online you can sell voice pack!!well if the cost of development is higher than the possible income i know this idea wont become fruition at all.
emoticons is another cute and lovely feature of this game.i`d love to see more i totally love those new emoticons.i hope we got all emoticons available including the one that only jtos received currently. chatbox skin and pop up skin also very nice.
since the early beta i ve seen that UI been through a lot of revamp.i personally like the old dark one and somehow i hope you can add old ui back as an option in game(but probably need some tweaks due to some updates)
this is actually a praise that tos had good features. yet also a sad truth that some feature feels like neglected (or its in the last list of prioritization).i know you guys working on a lot(i hope) for another feature and endless rebalancing. but i hope you guys can still slip this in your task