Just wondering if any of the subclasses required investment in different stats.
Paladins and Monks have skills based on atk - hence STR.
Otherwise, consider a few investment in SPR and CON. SPR because while sp potions are buyable, they can get expensive. Plus, without any SPR at all, high level spells would literally eat half your sp bar per cast. CON for a little survivability to keep you from getting one-shotted by bosses.
Pretty sure Monk is a bit more STR-oriented. A lot more actually. Same for Pally.
Also I don’t mind adding a bit of CON for pretty much every other subclass (dying from one random AoE during a boss battle while you’re the one supposed to heal / rez your friends ? eew)
Maybe a couple of points in SPR too, even though I didn’t see lots of magic spells yet, I can see it happening on higher level mobs.
Anyway going full INT feels weird to me, at least for a support build : yes it gives MATK… then what, my heals are strong enough to take care of a full party without even going full INT (assuming you don’t team up with “that guy who just walks into all the healing squares fokijuhdsffq”)
Ugh, I hate it when just about everyone runs all over my healing squares like they’re loot. If used properly, there should always be extra healing squares lying around for emergencies since they last 40 seconds and have a cooldown of 25 seconds.
Thanks for the answers. I am distributing the points like 3 INT / 1 SPR. It is working fine to me, but I was wondering if this stats build is bad for a future Dievdirbys/Druid (not really since the beta will not last enough for me to reach Druid, but that was the plan).
yeah, same. they took that sh!t like pills, lol.
I’m planning to play as Sadbu. Currently testing pure int/dex (5:3) build and it is really working fine for me. I’m currently lvl 36 and never partied with other people. Soloing bosses without any problem etc so int/dex is also another option especially for people who is aiming to become Sadbu in the future.
