Just finally realized how that Attribute works.
For anyone wondering why your “damage is not 100% buffed” when you use skills.
The calculation is:
(Base atk (which is weapon+level+str+bonuses)*2 (from two Hand bow Attribute)+Skill atk)= Your Atk
So it won’t mulitply skill atk or anything that doesn’t affect your base atk (pyhsical atk showed in your character sheet).
It’s a low cost, high reward Attribute still.
Given Level 65 and having an base atk of 200ish. That’s an increase for sure.
But it will really shine in later Levels.
Example.
Level 170.
You got an bow with 300 something atk+170 Level Atk+ Maybe 50str (trough equip and stats used for crit atk Bonus) + 30 Bonus atk from equips.
That makes 550 Bonus atk. Where an fletcher skill has an base atk of about 700~1000.
AND this can and will crit!
Only against flying Mobs … but who cares. There’s enough flying Mobs out there, even alot of the bosses are flying types.
And given, that you could spend mio’s of silver on weapon upping. This will scale along with it nicely!
