the problem i have with Oblique Shot is (besides the high sp cost) is the fact that everytime you use it to farm mobs you usually want to use it to kill a small group of mobs , but then Oblique Shot decides to aggro that other monster, then that other monter, and since your AA sucks really bad, you end up using oblique until you have 0 sp and getting aggro from a whole range of mobs, and this wouldnt be so bad if there werent any ranged monsters with stupid homing attacks.my point here is simple, can you make it so that Oblique Shot just targets the same monster(s) until they die , and then branch to another monster, one at a time, and not pick a target based on RNG
it could target the nearest monster instead right? or maybe have an atribute that u can turn on/off to make target only the same monster
you need to be spirit archer to pull that off
Currently my OS 15/15 attribute 33%
The only problem i have with oblique shot is that it tries to hit enemies’ caltrops, traps, already dead enemies, everything but not living mobs around target.
i feel that hehe im soloing most of the time no place in grinding area
