Tree of Savior Forum

Archer Multishot Quick charging dont work

Please fill in as much as you can :

Date and Time : 7th May 2016 9pm

Game Control Mode (Keyboard/Joypad/Mouse) : Mouse & keyboard

Where it happened (which map, which quest, which npc, etc) : all

Bug Description :
I tested both on and off multishot quick charging. Both the skills levels count up when charging is the same. The only difference is the charging bar speed.

Steps to reproduce the issue :
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Screenshots / Video :
https://drive.google.com/open?id=0B2yOD4H3zuRXNF9TN3hLcEZDa00

System

  • CPU :
  • RAM : 16gb
  • Graphics Card :geforce GT 750M
  • Mainboard :
  • Storage :
  • OS :
  • Internet Connection :
  • Country, Region : Singapore
1 Like

it is not a bug with attribute (charging speed) it is a visual bug with levels displayed (are nor affected/too slow). If you release Multishot as soon as it hits maximum charge bar - it will be lv15 skill.

1 Like

nvm, everyone else said this was wrong, guess i wasn’t paying enough attention on my archer.

happen here too, when charge bar hit max then release only 5 arrows shot :)) or u need to wait ~25s for full charge :wink:
am got that problem when do queue (dun and mission) and some map (like Dina bee farm)
play on SEA server

3 Likes

I tested it on mobs too. The amount of hits is counted. i.e. with the quick charging on, i released it at “full charge” when it’s showing lvl 10, I only get lvl 10 amount of hits. I’m pretty sure that the count up was as fast as the charging bar previously.

i beg to differ, its pretty obvious when you charged full and when the counter is at maybe lvl 4. it releases only about 5 arrows(depends on the timing you released your skill).It can get so bad where my lvl counter starts counting only when it reaches full bar ( I Tried releasing when the bar is charged full and counter shows my multishot is lvl 2, i released only what… 3 arrows?)

That has been happening really often at certain channels of the same map.(E.g. Alemeth forest, lvl 100 mission dungeons.) Usually when the charging skills counter goes slow. my AA’s drastically affected as well.

But its not all the time its this bad.

Are you even an Archer who tested it personally or is that your own assumption because pretty sure it doesn’t give you the full skill level upon full charging.

NO. it is not… it took me 5 sec to go full charged. with or without quick charge on.

my damage from [ quick charge on ] the moment it hit the max charge bar was less than the damage compare to [ quick charged off ] it is clearly seen on animation that it only release 5-7 shots… not 11. (my multishot is lvl 10) :expressionless:

please do not join on archer class conversation if you’re not even an archer.

Withdrawing my previous post. Like what others have said, the charge bar doesn’t sync with the level count.

The bar would be full while level count is still about 5, which when released would only fire the exact amount of arrows on that level, not max level.

Happens mostly in dungeons and some maps w/ heavy mobs. I suspect lag, but there may be other factors that requires fixing.

not just archer skills but also for ranger charging skills… had to hold for level to pop up after charging… is this a new update or they just making archers look vulnerable

I surely am and i never had such a problem before. Maybe it is a new sever-side-lag-induced-thingy.

this is happening to me too… IMC needs to fix this asap as it affects my questing and grinding… Multishot is one of my best skill and now i couldn’t execute it properly because the skill lvl takes too long to charge and monster always hit my first before i shoot the skill WTF!..

That depends on where you are at, which channel your at. The issue’s slowy introduced since last week. Not all map / all channel has such issues.

1 Like

I can confirm what other said. The bar animation speed changes, but even when the bar is full the time it takes to max charges is the same. Mind you, this was tested with a lvl 10 multi shot.

I second this.

Sometimes it’s the current map you’re in which gets resolved by changing channels with the exception of dungeons. You can test this by cast-cancelling your Multishot (charge then press the jump button to cancel).

It is happening with me, last time I played it was okey (like 5 days ago). But now it is messed up. It hits full charge but only 3-6 arrows are shot.
Same map as 5 days ago (lvl115 dungeon). So I don’t think it has anything to do with the map.
I’m C2 Ranger, Multishot lvl 10.

I have multicast 15… I just tried it… IT TOOK SO LONG TO RELEASE MULTISHOT 15… if you release on full bar it shoots out just 6 or so… but out side the dungeon it is fine