We are not saying it should be easy, but it’s pretty stupid that you can avoid everyone else’s attacks except the archers.
Want to make them hit the target 100%? Ok, lower the damn damage. So at least we can manage to fight against them.
Want to make their attacks avoidable? Ok, raise the damage a lot. So if you get hit, you’ll pay for your lack of skill.
As it is now, they have an extremely high amount of damage and nevermiss attacks, it’s not a matter of difficulty, it’s just unplayable, you can’t face these monsters without getting killed for the simple fact that you can’t avoid their attacks. And i’m not talking about monsters with 15 levels above the player, monsters at the same level just kills you easily.
Or at least make them passive enemies, sometimes you’re just walking around and 3 archers spawn by your side and just kill you for no reason.
And they cannot force a player to play in teams. I like to play solo, yes i spend more time killing bosses and finishing quests, but i like it that way. The current archer monsters system needs to be changed imho. It’s pretty demoralizing when you are able to kill a boss 10 levels over you but can’t kill two freaking archers at the same level.