I actually think the Archer class is ahead of the Swordsman class in terms of damage but that’s only in terms of single target damage burst potential. Swordsman are like the Jack of All Trades but Master of None. You can play Single Target DPS, AoE DPS, CC Tank, etc. But you won’t really ever have a fully specialized class tree like the other classes (or at least I haven’t found any that I thought were that great).
All of this however is subject to change since IMC is constantly changing class skills to balance things out. But if I had to rate things in terms of Damage, I’d say Archer for Single Target and Wizard for AoE. Swordsman are in the middle of both so it’s a very good compromise IMO. Of course this is only if you build towards those things and as such you can have a full Support(Buff) Wiz, an AoE Archer, and a Support(CC) Swordsman, etc. (I’m not talking about Clerics because they’re similar to Swordsman but it’s hard to describe).
Take my opinions with a grain of salt however since the game isn’t fully out yet and I’m just basing my opinions on a weeks worth of in game experience (not a lot) and theorycrafting in the skill builder.




