That would make sense, if the ‘secrets’ actually can be discovered with logic and not “find 7 spots that have absolutely no hint that they’re related to this quest, oh and some of them only can be interacted with on random occasion, have fun”
With the way the quest is currently, I’d agree it’s just a super annoying job requirement.
In general, I disliked how there’s so little clue to go on.
I actually liked some of the requirements as a test.
-Demon Prison 1’s time-day spirit (7 pillars for the 7 days, a round of spirits hinting at a clock)
-Orsha’s prayer (a test of faith of sort, whether you continue to have faith and keep praying until it answers, the thing actually look like a shrine for praying = miko related)
-The Crystal mine is sorta acceptable since it slowly inches you to completion by elimination
The rest? the short appearance time vs the long delay makes them more of a luck factor than actual ‘test’.
Basically 3 are reasonable challenge, 4 are complete BS with the limited appearance thing, and the complete lack of clue towards any of them in general is just not a good design.
I was hoping it’d be something that makes sense, like the quest mentioned in this video (starts around 0:30)