after the first beta there any change beside fix patch?like each characters share 1 storage or other stuffs
Pretty much almost everything has changed.
The class advancement system has changed, dungeons are now in the game, lot’s of mechanics/small things/items/etc were changed. Classes have new skills, and some skills were removed, lots of new attributes,etc.
I believe @DiscKZee had a list of all the patches since iCBT1, but iCBT2 hasn’t started so there’s still more patches to go.
There’s been a lot of changes since iCBT1 has happened. As said, I’ve keep a list of a lot of these changes.
[Here’s a list of the major class changes and class advancement changes.][1]
[Here’s also a list of the patch notes which have occurred so far for kCBT3.][2] Most are translated, and it includes a lot of changes that aren’t about classes, including instance dungeons, UI changes, attribute changes, game optimisations, etc.
This should tide you over for information.
[1]: http://pastebin.com/gTbzuuV5
[2]: http://pastebin.com/jzB7Mwt6
how about the hotkeys? can you change them? because S+Q-P S+1-9 and A+Q-P and A+1-9 just annoying
Although we’ve had all those changes, I don’t think there’s been any updates to the essential stuff like shared storage, keybinds and a non-2004 chatbox yet sadly.
There’s no in-game way to change hotkeys yet, you can change the config files though if I heard correctly. They’ve said they’re planning to do this, but they’re still fiddling with what keys do what for now.
Like @Alkaid said, there’s no shared storage, and the chatbox is still basic. These have been features which have been requested a lot by both International players and Korean players, so IMC should be taking this into consideration.
i hope so i don’t like the shift and Alt keys
that is some annoying way to do skills…
but now i wonder if theres been so many changes to the game is more easy for people or did they make some classes more easy to use or is the game harder… hidden classes people been talking about…? alot stuff lol
