No, there really isn’t. Most MMOs are sh*t, especially ones out of Korea; which emphasize all of more of outdated 90s values, RNG gear upgrading and etc, unbalanced pvp, pay2win, whale catching, anti-megaservers, idle gameplay, sexism, bewbtrapz, bots/hackers/goldsellers that aren’t dealt with and so on.
FF14 is an interesting time/money waster that seems well managed but I dislike subs because I have better things to do than focus only on one game. Combat also gets stale after a while and the animation is meh.
You can see if Wakfu is improved any, I haven’t though. Management is fine it just didn’t have enough to do in it for me. Was entertaining while it lasted but I was really hoping it’d fill that place in my heart Final Fantasy Tactics did.
Guild Wars 2 is the best and easiest MMO to get into on the market imo with the best animations and freedom of movement and more stuff to do than just quest and kill stuff. It’s an American game though so not much Anime to be had for you. Also has auto-tab targeting or action camera.
Elder Scrolls Online is decent as well, I play that time to time very casually though. No tab targeting and lotta stuff to explore~ much improved since it’s awful premature launch. Americans do a much better job managing MMOs in the long run.
Path of Exile is the new Diablo; might be overwhelming to some though with skill tree. I get lonery playing that though since people generally solo.
The Secret World is pretty old nowadays but it’s an MMO that actually has amazing writing for once. Wish they’d make a second one because that is the kind of world MMOs really need to help save it.
Whatever I haven’t mentioned hasn’t built up enough attention to be worth saying.
There is actually an MMO I wish I could play outa Japan but I don’t think it’s going elsewhere else anytime soon if ever. Only because the offline game it’s a spinoff of is so damn perfect though~ which is Dragon’s Dogma.