Tree of Savior Forum

Anvil exploit exposed in Ktos, possibly used within ITos as well

what they should have done is global announce upgrades 16 and up and their map location. This should be possible. Probable a new chat window like “upgrade” so that it does not clutter “Shout” window.

Is this Hook 64? Omg…

We would also like to add that enhancement attempts performed one hit at a time or three hits at once are a mere visual difference and do not affect the actual chances of success.

Does this mean that as soon as the anvil is put down, it’s already predetermined whether the enhancement is a success or a fail? So rituals like hitting the anvil slowly or very fast (using multihit skills) are mere myths?

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Yes.

/2020202020202020

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It’s simple search for unusual weapon and equipment and check about bugs and the use of ilegal programs.

This shi t must end

Not at all surprised at the exploit knowing there’s a +40 weapon and the like out there. However, I am impressed at the prompt response from the staff.

/20hopesrestored

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Take into account that last time something like this happened (channel crashes to trigger rollbacks) many ragequit.
At least this time they acknowledged the problem swiftly.

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This thread is 1 big ole “I TOLD YOU SO”. Such a good read.

/20exploits

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I remember a certain someone saying there are no anvil exploits in this game.

How dumb they feel now?

Not going to name any names.

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You do know this only happened to 3 weapons on ktos and 2 on itos and was a server-side bug and not an exploit, right? Only affecting weapons at 0 potential while enhancing with normal anvils at the risk of the weapon being destroyed if it “unbugged” during the process.

Do you really think many people with +40 weapons with 1+ potential abused this complicated bug that requires 0 potential + normal anvils?

Depends on how you see them, I still think from experience that using many anvils faster, one after another can produce a “streak” of success. But this is just luck at the end, it won’t be deterministic.

But if we’re talking about a single anvil being placed, yeah, it’s decided before the 3 hits. Not like the myths and etc were about a single anvil though.

Yes, it is.

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LOL what is all this? Where did I say many people exploited this bug? Where did I ask for an explanation of this bug? Where did I say it was client side or that it was not a bug?

Everything you said is true and my comment still stands.

What’s the meaning of your “I told you so” then? Since this is a server-side bug related to items in their DB not behaving correctly due to the “locked” flag instead of a player-triggered exploit?

EDIT:
Oh, just read it, then it makes sense, sorry for my comment. I thought your “Told you so” was referring to some previous comments as “hey, told you that there’s an exploit with anvils”, since some comments near (before and after) seemed to insist that this was a player-triggered exploit.

Cause players said there was an exploit when we seen that +40 pistol on ktos. Other players argued against that saying that previous anvil exploit had long been fixed and no longer possible. IMC corroborated this by saying that they say no illegal activity on that weapon and it was legit. This supported the argument that that pistol owner was just astronomically lucky.

Enter this thread -months- later. Video proof of a bug/exploit/illegal activity. IMC comes on the post and says they checked the logs for that shield and saw no illegal activity (no related exploits in their words) on either iTos or Ktos.

Timeskip to IMC returns to this post to basically say that yes, there was a bug being exploited in that video and they then found 2 items on itos who were also being bugged like the ktos items were. And that the error, at the time of the announcement, was not corrected. OP was right, as if video didn’t already prove so.

Thread is a good read imo

That explains it for you?

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Some people are just natural born boot lickers

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10/10 drama
keep up the good work

After reading your edit (can’t remove my like) yeah, it explains so I’ll answer again since you posted something and then changed it into another entirely different meaning, sorry for saying this if this was accidentally.

That wasn’t a bug being exploited plus it’s not related to the +40 Pistol.

They didn’t say that. Go read again, I won’t scroll up to quote the Staff. Also, if you go back you’ll also see one of my posts. Go there and read the source URL.

You’ll see that this:

Is false. The source OP used to make this thread was posted AFTER they received an reply from IMC that the situation was verified.

Plus, I won’t care about discussing the definition of exploit or bugs, I’ll just use the correct ones instead because they make sense.

A bug, a defect, in the code was found and caused a situation where the intended procedure didn’t produce the expected result. In this case, the item weren’t removed due to server-side DB error.

An exploit, in a summary: taking advantage of something to manipulate the results be it caused by a bug, design flaw or limitation, didn’t happen here.

There’s no arbitrary or abnormal occurrences nor special triggers for that. The flaw happens naturally and was out of the control of either the player or IMC.

The basic and main condition for this complex bug to happen is that the weapon need to have 0 potential.

Now, look again:
image

image

These both weapons have higher than 0 potential. The only exploit you can complain here is having multiple alt accounts for getting many Diamond Anvils with events, as stated by IMC analysis of their cases, and this isn’t related to the anviling process.

So if you really read through everything I’m pretty sure you understand now the difference of what a bug is and what an exploit is.

Also I’d expect you to have read both the itos and ktos announcements and see that 2 of the affected items actually were previously destroyed properly on further fails. Proving it further that it happened out of the control of the players.

With even deeper reading and understanding you’d be expected to read about the error code: 9 description where it becomes clear that the “Item Locking” state was in an inconsistent state. While we can argue that someone with deep knowledge of the game server structure could find the exact reason I can provide a counter-argument that the reason is out of the control of both entities and can’t be triggered arbitrarily by the player.

I hope this explains it to you and I’m not going to edit it to change this answer meaning.

Have a great day!

If you want to discuss the semantics of the terms used you can PM me. I don’t want to continue a discussion here that’s similar to arguing that squares are squares, not circles.

This answer hopefully shows you the way back to your first answer where “Told you so” meant “told you, players, there was no exploit”, not the opposite as your edited version.

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This is assuming that IMC didn’t screw up somewhere and what they are saying is true. Remember, Saviors, don’t believe everything you see on the forums. Especially when IMC is the one saying it :distinguished:

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I remembered, see this guy with 40 staff on ktos, he also have +22 +26 velcoffer set
and you’re talking about luck at 2 weapons
:tired:

it may be that both have 1 potential due to change in transcendence, IMC restored 1 potential in all equipments that had been transcended before the change

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